A Projectile based Game implemented in OpenGL.
The purpose of this project was to understand the fundamental concepts of 2-D and 3-D tranformations and is written in C++.
To be able to run the projects on a linux distribution, use the following command to install OpenGL:
sudo apt-get install freeglut3 freeglut3-dev mesa-utils
PROJECTILE BASED GAME:
The objective of this game is to hit the bricks 3 times each, to make them disappear.
Play Controls:
'w' = Increase velocity of projectile
's' = Decrease velocity of projectile
'a' = Decrease angle of projectile
'd' = Increase angle of projectile
Spacebar = Launch the first projectile/Start Game
'q' = Quit the game
To play the game, open the directory it is present in and compile it using the following command:
g++ projectile.cpp -lGL -lGLU -lglut -lm
Then run it using:
./a.out
Project Contributors :
- Poorva Ganesh Rane
- Balaji Bala
- Nidhi Sridhar
- Gunjan Kothari