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This reverts commit d46e72e. basic map Align D2k weapons to better match original Based on OpenRA#20021 . Changes are inline with OpenRA#17972 Revert "Align D2k weapons to better match original" This reverts commit d46e72e. fix Ornithopter is not targetable Make Ornithopter targetable by ani-air units. Align D2k weapons to better match original Based on OpenRA#20021 . Changes are inline with OpenRA#17972
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0.95 | ||
- trike: cost revert from 350$ to 300$ | ||
- Light factory cost increased from 600$ to 700$ | ||
- Sardaukar: building time from 175 to 165. Sardaukar death deal more damage to nearby units. | ||
- Missile tank: min. fire distance from 0c512 to 1c112 | ||
- Crawler become invisible when standing still. Decrease cost from 500$ to 400$ | ||
- Ordos light Air strike damage decreased from 5500 to 4500 | ||
- devastator damage VS infantry decreased from 70 to 60 | ||
- neutral buildings no long consume power. | ||
- original D2k damaged building smoke/fire VFX | ||
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**** Enhanced D2k ver. 0.9 **** | ||
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Faction options: | ||
- MAIN FACTION MODE: Standard D2k with Enhanced rules | ||
- SUBFACTIONS MODE: Play as Main faction or one of its sub-factions | ||
- MERGED MODE: Subfactions tech tree will be merged to your main faction | ||
SUBFACTION WILL BE CHOOSEN WHEN GAME STARTS!!! | ||
MERGED AND SUBFACTION MODE NEW UNITS: | ||
- FREMEN: hunter, Fedyakin, Supp. powers: Hide, Wormrider, Building: Sietch | ||
- CORRINO: Sardaukar, Bombardment tank, Support power: Rally sardaukars, True sayer, Building Defense on Palace. | ||
- SMUGGLERS: Flamer. Supp. powers: Saboteur, Jammer. Building: Starport (10% discount) | ||
- MERCENARIES: Crawler, Mortar inf., Bison tank Supp. Power: Hire Contractors. Building: Heavy factory | ||
ADDITIONAL UNITS IN SUBFACTION MODE: Corrino combat tank, Cheap tank for non house factions, Carryall reinforcements for non house-factions | ||
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Highlights: | ||
* Original D2k Starport behavior | ||
* Original D2k Airstrike support | ||
* new Map Options: FreeCarryall, Worm Spawn, Factions mode | ||
* Refinery rotation with hotkey: u must add "ToggleVariant: 'your_hotkey'" to hotkey.yaml in d2k folder. Hotkey must be unique! | ||
* Engineer can repair passages/buildings and capture husks | ||
* Better AI: Bots expands, captures Buildings/Husks and use all units in best possible way | ||
* Extended D2k Tileset with destroyable tiles | ||
* New vehicle husks, that engineers can retake | ||
* Various SFX and VFX improvements | ||
* Pro map pack: original D2k maps with neutral buildings, more expansions and equal resources and opportunities for each player | ||
* Various map options and small improvements that makes gameplay easier. | ||
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Credit: | ||
Additional Assets by SirCake, Fey, N.N.>, Kipp, | ||
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Unit stats: | ||
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UNIT COST HEALT ARMOR VISION SPEED RANGE DAMAGE SPREAD RELOAD | ||
Light inf 50 6,000 none 3c768 43 3c0 1500 0c600 36 | ||
Trooper 100 7,000 none 4c768 31 3c550 3600 0c600 55 | ||
Grenadier 80 6,000 none 3c768 43 4c0 1810 1c112 65 | ||
Sardaukar 200 10,000 none 4c768 31 4c0/3c512 2800/1500 0c600 48 | ||
Fremen 185 7,000 none 4c768 43 4c0 2800 0c600 55 | ||
Assassin 110 5,000 none 5c0 38 6c0 10000 0c160 120 | ||
Mercenary none 7,000 none 5c0 31 5c512 3200 0c450 65 | ||
Mortar inf 140 6,500 none 5c812 35 6c512 2500 1c350 85 | ||
Trike 325 9,000 light 7c512 112 3c650 2160 0c600 24 | ||
Raider 350 10,000 light 7c0 132 3c650 2160 0c600 21 | ||
Quad 450 11,000 light 6c0 95 4c0 2x3000 0c600 50 | ||
Hunter 400 9,000 light 7c0 93 3c650 2160 0c600 24 | ||
Crawler 500 15,000 light 5c512 92 unarmed unarmed unarmed unarmed | ||
Atreides Tank 700 22,000 heavy 5c0 72 5c112 3375 0c756 60 | ||
Harkonnen Tank 700 29,000 heavy 5c0 61 4c112 3375 0c756 66 | ||
Ordos Tank 700 19,000 heavy 5c0 80 4c0 3375 0c756 54 | ||
Cheap Tank 600 20,000 heavy 5c0 70 4c0 3375 0c756 68 | ||
Corrino Tank 700 25,000 heavy 5c0 64 4c112 3375 1c112 68 | ||
Siege tank 800 13,000 light 5c512 38 7c512 4800 1c780 105 | ||
Missile tank 900 14,000 light 5c512 45 8c0 2x 4900 0c756 145 | ||
Sonic Tank 1100 30,000 light 5c768 27 6c0 ~4x1282 0c700 100 | ||
Devastator 1200 65,000 heavy 4c750 27 4c768 7800 1c150 80 | ||
Deviator 1100 11,000 light 5c112 47 6c0 2000 0c512 192 | ||
Flamer 1000 21,000 heavy 4c750 70 3c750 5x2000 1c0 38 | ||
Bombardment tank 1200 22,000 light 5c512 40 7c512 4x or 1x 3950 1c450 80 | ||
Bison tank 950 30,000 heavy 5c512 60 4c112 3510 0c756 55 |
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Thanks to these authors for sharing they work for Enhanced mod: | ||
SIRCAKE: assassin, Bombardment tank, officer, light crawler, wormrider | ||
FEY: Smuggler/Corrino barracks, corrino factory, golden Research center, crawler tank | ||
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NN assets: EnhacedAssets.R8 | ||
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Sircake licence terms: | ||
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PERMISSIVE ORIGINAL ARTWORK LICENSE (POAL-License) | ||
Definition: MOD = Dune 2000 Advanced (d2kA) | ||
1. You may not use any of the artwork included with MOD without notifying the artwork creator SIRCAKE that you intend to use it for your project. Send an e-mail stating your intent to jfgaa[at]web[dot]de BEFORE publishing any project which uses artwork from MOD and wait for clearance. | ||
2. You are allowed to copy, modify or otherwise use artwork from MOD free of charge for NON-COMMERCIAL purposes only. | ||
3. If you do use artwork from MOD you MUST include SIRCAKE to your public authors or credits lists. | ||
4. If you publicly announce news, an update or additional feature of your project which uses artwork from MOD for the first time you MUST put a note there that the "original artwork [was made] by SirCake". | ||
5. Any reference in your code which directly links artwork which uses artwork from MOD MUST be preceded by a comment which states "original artwork by SirCake. See POAL-License.". | ||
6. You MUST include a copy of this license with every subset of your project which uses artwork from MOD. | ||
7. If you fail to comply with any of the above points you cannot use artwork from MOD for your project. | ||
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The above license applies to: | ||
* AtreidesLoyalist.shp | ||
* AtreidesLoyalistIcon.shp | ||
* AtreidesTurr.shp | ||
* extrapips.shp | ||
* FedaykinTurret.shp | ||
* GasCloudIcon.shp | ||
* GuildAgent.shp | ||
* HarkonnenSiegeTankTurret.shp | ||
* HeavyPiff.shp | ||
* paul_atreides.shp | ||
* PropagandaCorps.shp | ||
* RocketTankTurr.shp | ||
* Wormexplode.shp | ||
* Wormexplode_effect.shp | ||
* WormRider.shp | ||
* InvasionNewCameo.shp | ||
* PaulNewCameo.shp | ||
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---------------- | ||
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The above license DOES NOT APPY TO THE FOLLOWING: | ||
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Free, altered sound files: | ||
* FIREWORKS.wav | ||
* laserburst.wav | ||
* unveil.wav | ||
* veil.wav | ||
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Altered artwork originally owned and still owned by Electronic Arts Inc.: | ||
You may use this modified artwork without limitations as long as you have the same rights on the original WESTWOOD artwork included with a legal Dune 2000 installation: | ||
* AirReinforcementsIcons.shp | ||
* AssassinIcon.shp | ||
* AtreidesHarvesterIcon.shp | ||
* AtreidesTrikeIcon.shp | ||
* Crane.shp | ||
* GasCloud.shp | ||
* GuildAgentIcon.shp | ||
* HarkonnenHarvester.shp | ||
* HarkonnenHarvesterAnimation.shp | ||
* HarkonnenHarvesterIcon.shp | ||
* HarkonnenMissileTank.shp | ||
* HarkonnenMissileTankIcon.shp | ||
* HarkonnenSiegeTankIcon.shp | ||
* LockedTechCameos.shp | ||
* MerchenaryTankIcon.shp | ||
* MerchenaryTurr.shp | ||
* MiniCameos.shp | ||
* minicameos2.shp | ||
* MobileCrane.shp | ||
* MobileCraneIcon.shp | ||
* OrdosHarvester.shp | ||
* OrdosHarvesterAnimation.shp | ||
* OrdosHarvesterIcon.shp | ||
* PropagandaCorpsIcon.shp | ||
* RocketQuad.shp | ||
* RocketQuadIcon.shp | ||
* RocketTankOIcon.shp | ||
* Sardaukar-stab.shp | ||
* SiegeTankOIcon.shp | ||
* TrikeChassis.shp | ||
* TroopCrawler.shp | ||
* TroopCrawlerIcon.shp | ||
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