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Merge branch 'godotengine:master' into barycentric-coords #13

Merge branch 'godotengine:master' into barycentric-coords

Merge branch 'godotengine:master' into barycentric-coords #13

Triggered via push July 31, 2023 03:40
Status Failure
Total duration 1m 8s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
54s
📊 Static checks / Code style, file formatting, and docs
🌐 Web  /  Template (target=template_release)
🌐 Web / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
🍏 iOS / Template (target=template_release)
🤖 Android  /  Template (target=template_release)
🤖 Android / Template (target=template_release)
Matrix: 🐧 Linux / build-linux
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Matrix: 🍎 macOS / build-macos
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Matrix: 🏁 Windows / build-windows
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2 errors and 1 warning
📊 Static checks / Code style, file formatting, and docs
An error occurred trying to start process '/usr/bin/bash' with working directory '/home/runner/work/godot/godot'. Argument list too long
📊 Static checks / Code style, file formatting, and docs
An error occurred trying to start process '/home/runner/runners/2.307.1/externals/node16/bin/node' with working directory '/home/runner/work/godot/godot'. Argument list too long