Issues: Gamua/Starling-Framework
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fix for BlendMode.isRegistered function error when calling it early
#1106
by MatseFR
was merged Mar 21, 2023
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Juggler: Fixed pooled tweens & delayed calls not properly released in pool when purging the juggler (V2)
#1103
by Adolio
was merged Sep 17, 2022
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Juggler: Fixed pooled tweens not properly returned in pool when purging the juggler
#1101
by Adolio
was closed Sep 21, 2022
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Juggler: Reduced memory allocations by removing the Dictionary implementation for object ids
#1099
by Adolio
was merged Jul 8, 2022
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Juggler: String allocation when using IAnimatable as a Dictionary key
#1098
by Adolio
was closed Jul 8, 2022
Starling update from 2.5 to 2.7 doesn't catch tap around the left/bottom side
#1096
by raresn
was closed Apr 26, 2022
Starling Texture.fromCamera() flickering and a part of the picture is missing on Windows
Bug in Flash/AIR
#1094
by pol2095
was closed May 8, 2022
Starling: Added a default texture smoothing option to configure it globally
#1092
by Adolio
was merged Jan 11, 2022
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Asset Manager: Added detection of extension & mime type for embed assets
#1090
by Adolio
was merged Jan 10, 2022
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Render Texture: "Error #3605: Sampler 0 binds an invalid texture" when not cleared or drawn before actual Image rendering
#1087
by Adolio
was closed Aug 3, 2021
added small optimization to Polygon 'contains' method
#1086
by Adolio
was merged Jun 9, 2021
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DisplayObject dispose() method doesn't automatically remove the object from its parent
#1085
by Adolio
was closed Apr 9, 2021
Update BitmapTextureFactory.as to execute custom TextureOptions.onReady
#1077
by esidegallery
was merged Jul 13, 2020
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Update AtfTextureFactory.as to execute custom TextureOptions.onReady
#1076
by esidegallery
was merged Jul 13, 2020
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