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Ensure total play time is not negative #1712

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merged 6 commits into from Dec 11, 2023

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Trial97
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@Trial97 Trial97 commented Oct 15, 2023

blocked by #1857(because it fixes the reset setting stuff)
fixes #1471

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
@Trial97 Trial97 added bug Something isn't working simple change changelog:fixed A PR that appears under "Fixed" in the changelog labels Oct 15, 2023
@TheKodeToad
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Maybe reset the setting on start like #1325?

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Trial97 commented Oct 15, 2023

good idea let me implement that

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
@Trial97 Trial97 added this to the 8.1 milestone Oct 21, 2023
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
@Trial97 Trial97 added the blocked Blocked until another PR is merged label Nov 17, 2023
@Scrumplex Scrumplex added the backport release-8.x Backport PR automatically label Dec 11, 2023
@Trial97 Trial97 removed the blocked Blocked until another PR is merged label Dec 11, 2023
@timoreo22 timoreo22 merged commit 4612607 into PrismLauncher:develop Dec 11, 2023
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Backport failed because this pull request contains merge commits. You can either backport this pull request manually, or configure the action to skip merge commits.

@Scrumplex Scrumplex added manual backport PRs that have been backported manually and removed backport release-8.x Backport PR automatically labels Dec 11, 2023
LunaisLazier pushed a commit to LunaisLazier/ShatteredPrism that referenced this pull request Feb 9, 2024
@Scrumplex Scrumplex changed the title ensure totalTimePlayed is always greater than 0 Ensure total play time is not negative Mar 3, 2024
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Total playtime displayed as 0s
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