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mrpack export #904
mrpack export #904
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
I don't know whether this is the prefered method. Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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Nothing is immediately jumping out as causing the crash. I can't exactly test it myself atm but cleaning up the code should help narrow down the problem. and you may stop logic errors when you do.
The lambda stuff was only intended to be temporary, but thanks for the suggestions! |
I want to hug you rn toad |
(One of the) Best PR(s) in Prism |
The code is bad, and it crashes! How can you say this? |
It's the idea, the PR itself. It will be complete one day. |
🤞 |
Even more broken now (it is stuck loading forever)! Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
… crashing! The shared pointer was going out of scope 🤦. Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
I gave this branch a spin, and it seems to export all my mods as overrides, instead of nicely linking to Modrinth downloads in the medatada. Is something broken? |
Are the mods unmodified, in the "mods" folder, and do they end with ".jar" or ".jar.disabled"? |
MultiMC exports the same pack from the same folder correctly. Using a build from this branch, the entire JSON is just: {"dependencies":{"fabric-loader":"0.14.19","minecraft":"1.19.4"},"files":[],"formatVersion":1,"game":"minecraft","name":"Kosmopack Prism Export Test","summary":"Possums","versionId":"1.0"} And all the mod files (*.jar and *.jar.disabled) land in overrides. The build I'm using is |
Could you send an instance zip to reproduce (with nothing personal such as logs of course)? |
Here's the instance: https://github.com/kosma/kosmopack |
It exports fine for me... weird |
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: Kode <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: Kode <TheKodeToad@proton.me>
[almost] Everything should be fixed! tysm for the help
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it's a bit tall now since #961
changing both the height and the minimum height of ProgressDialog
to 100
seems to fix this.
Those are my last remarks. You did a good job! Thanks for working on this 🙂
You're welcome! I don't think I should change the progress dialog. |
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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@kosma Mentioning you because you've hopefully unsubscribed from this pr :P Could you send launcher logs (making sure to remove anything personal such as accent tokens)? |
Do the latest changes Kode has made solve the speed issue for you @flowln ? |
Yup, looking nice. Thanks @Ryex and @TheKodeToad, great work! :) |
... @flowln Can I... make this my first merge? |
Yes! 🙂 |
Preview
Stuff
kind of inspired by MultiMC/Launcher#5052, but i didn't take any code i promise
Partially fixes (pls don't close issue github) #269.
TODO:
Fairly important but not critical (probably won't do in this PR):
Future:
I didn't keep my promise :(.