Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement an option to send the sound as an ID instead of as a string. #652

Merged
merged 1 commit into from
Mar 17, 2024

Conversation

wgaylord
Copy link
Contributor

This is mostly a test for the new sounds file in minecraft-data. Adds a new true false argument at the end of the playsoundforall and playsound commands to try and send the sound as an ID. This fails gracefully if the version does not have sounds data or the sound doesn't exist in the data.

@rom1504 rom1504 added this to Needs triage in PR Triage Feb 26, 2024
@rom1504 rom1504 merged commit 04a8fe7 into PrismarineJS:master Mar 17, 2024
13 checks passed
PR Triage automation moved this from Needs triage to Closed Mar 17, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
PR Triage
  
Closed
Development

Successfully merging this pull request may close these issues.

None yet

2 participants