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Also: * add jumper example, jumps whenever you chat * fix `game` event to fire correctly * add `respawn` event which fires when you die or change dimensions * Block instances have a `boundingBox` property, which is currently either `solid` or `empty`.
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,8 @@ | ||
var mineflayer = require('../'); | ||
var bot = mineflayer.createBot({ | ||
username: "jumper", | ||
}); | ||
bot.on('chat', function(username, message) { | ||
bot.setControlState('jump', true); | ||
bot.setControlState('jump', false); | ||
}); |
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