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An experimental Breath of the Wild map editor with ambitions of being production-ready.

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ProjectRito-Dev

An Experimental Breath of the Wild Map Editor

What is Project Rito?

Project Rito is the codename for the development of MapStudio, specifically geared towards Breath of the Wild. It involves MapStudio project work, as well as work on a Botw-oriented plugin for MapStudio.

What is MapStudio?

MapStudio is a workspace for editing Nintendo map formats, with flexibility as a primary concern. MapStudio uses a custom render engine based off of CafeShaderStudio, and utilizes ImGui for cohesive window management.

Build from Source

Note: git must be signed in to gain access while the repo is private

Requirments

  • git
  • .NET 5.0+ SDK
cd [some folder you want rito to be in]
git clone https://github.com/Project-Rito/ProjectRito-Dev
cd ./ProjectRito-Dev
git submodule update --init --recursive
dotnet build -c Debug /p:Platform=x64

The binary will be in MapStudio/bin/x64/Debug/net5.0.

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An experimental Breath of the Wild map editor with ambitions of being production-ready.

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