Releases: ProjectFaerun/Faerun
13 July 2024 Experimental Release
History
- History rework in the Northdark and Glimmerwood
- Several new or massively expanded drow houses, most of them with at least one playable member
- New moon elf and arctic dwarf realms
- Sundry other changes
- History rework in Raurin and Semphar
- Lots of new historical characters, a few of whom hang on into playable start dates
- Missing vassals added to 15th century Semphar
- Later Muhjari Caliphs are actually Muhjari
- Deeper title history in parts of the Shining South
- New historical bloodline
- New affairs and rivalries
- United Kingdom of Moonshae removed
- More monstrous humanoids in the early history of the Moonsea
Decisions
- Decision to refound the kingdom of Muluk
- Decision to refound Athalantar
Map
- De jure rework of the Moonshae Isles
Lore
- Forest Gnome dynasty names
- Character biographies
Gameplay
- Improved mass sacrifice support
- Magic apprentices will eventually graduate and drop the title; they stick around a bit longer if they're loyal
- Duergar and derro can take the ambition to level up as psions, as they should
- Some minor titles (like apprentice) grant regular XP
- Further adjustments to legitimation for polyamorous couples, with more options being considered depending on how these ones go
- Opinion penalties for mixed-species characters reduced and adjusted
- Better aging procedures
- Tightened requirements for title adjacency in several casus belli
- Court priests are easier to appoint
- Some decisions will be available to human players more often
- Adjustments to pregnancy for long-lived characters
- Fewer characters' dark secrets will be given away by things like their combat stats
- It's now easier to convert to your liege's religion
- Nomads are less likely to pillage
- It's not much easier to create the Land of the Lions
- Guardian of the Deep can be chosen from a much wider candidate pool
- The Harp of Healing is no longer indestructible
- Revoke title plot should now be able to be chosen at appropriate times
Graphics
- New static portraits
- Elves can now get grey hair with age
- Less Christian-looking heraldry in Moonshae
Optimisation
- Species compatibility trigger is now modular
- More casus belli brought into line with CleanSlate
- Wonders brought into line with CleanSlate
- Wonder upgrades brought into line with CleanSlate
- More wonder and wonder upgrade flags added for future feature compatibility
- New and hopefully better approach to fixing the overspill bug with the ages of immortal characters
- Some diseases brought into line with CleanSlate
- Temporary artifacts get cleaned up more promptly
- Lots of small CleanSlate fixes
Bugfixes
- AI will not send adventurers against host leaders who are already in prison
- Dryad and centaur seduction now makes sense in context
- Lots of historical wars fixed
- Patron deity traits cleaned up to not have unwanted legacy modifiers
- Gendered pronoun fixes and related issues in several events
- Broken event window frames replaced
- Corrected several tooltips
- Same-gender marriage should now be available at appropriate times
- Several broken historical wars fixed
- Venetian customs will no longer trouble the patricians of Toril
- Cormyrian royal bloodline restored
13 July 2024 Experimental Release
History
- History rework in the Northdark and Glimmerwood
- Several new or massively expanded drow houses, most of them with at least one playable member
- New moon elf and arctic dwarf realms
- Sundry other changes
- History rework in Raurin and Semphar
- Lots of new historical characters, a few of whom hang on into playable start dates
- Missing vassals added to 15th century Semphar
- Later Muhjari Caliphs are actually Muhjari
- Deeper title history in parts of the Shining South
- New historical bloodline
- New affairs and rivalries
- United Kingdom of Moonshae removed
- More monstrous humanoids in the early history of the Moonsea
Decisions
- Decision to refound the kingdom of Muluk
- Decision to refound Athalantar
Map
- De jure rework of the Moonshae Isles
Lore
- Forest Gnome dynasty names
- Character biographies
Gameplay
- Improved mass sacrifice support
- Magic apprentices will eventually graduate and drop the title; they stick around a bit longer if they're loyal
- Duergar and derro can take the ambition to level up as psions, as they should
- Some minor titles (like apprentice) grant regular XP
- Further adjustments to legitimation for polyamorous couples, with more options being considered depending on how these ones go
- Opinion penalties for mixed-species characters reduced and adjusted
- Better aging procedures
- Tightened requirements for title adjacency in several casus belli
- Court priests are easier to appoint
- Some decisions will be available to human players more often
- Adjustments to pregnancy for long-lived characters
- Fewer characters' dark secrets will be given away by things like their combat stats
- It's now easier to convert to your liege's religion
- Nomads are less likely to pillage
- It's not much easier to create the Land of the Lions
- Guardian of the Deep can be chosen from a much wider candidate pool
- The Harp of Healing is no longer indestructible
- Revoke title plot should now be able to be chosen at appropriate times
Graphics
- New static portraits
- Elves can now get grey hair with age
- Less Christian-looking heraldry in Moonshae
Optimisation
- Species compatibility trigger is now modular
- More casus belli brought into line with CleanSlate
- Wonders brought into line with CleanSlate
- Wonder upgrades brought into line with CleanSlate
- More wonder and wonder upgrade flags added for future feature compatibility
- New and hopefully better approach to fixing the overspill bug with the ages of immortal characters
- Some diseases brought into line with CleanSlate
- Temporary artifacts get cleaned up more promptly
- Lots of small CleanSlate fixes
Bugfixes
- AI will not send adventurers against host leaders who are already in prison
- Dryad and centaur seduction now makes sense in context
- Lots of historical wars fixed
- Patron deity traits cleaned up to not have unwanted legacy modifiers
- Gendered pronoun fixes and related issues in several events
- Broken event window frames replaced
- Corrected several tooltips
- Same-gender marriage should now be available at appropriate times
- Several broken historical wars fixed
- Venetian customs will no longer trouble the patricians of Toril
9 June 2024 Experimental Release
Lots of improvements to existing systems this time:
Gameplay
- New tiered acquired traits for intelligence, strength, and attractiveness
- When you go through gender transition, you will be prompted to choose a new name
- Courtiers and heirs for enatic mercenaries should now be much better
- Monster duels during adventures and raids now use simulated duels instead of vanilla ones
- Species fertility system overhauled
- Abyssal piety gain for evil actions should now work better
- Membership in the Heralds is now restricted based on religion
- Characters who are immune to religious conversion are now properly protected from it
- Better logic for assigning children to polyamorous parents
- Sekolah's devotees now have better access to sacrifice
- Certain classes will affect your physique
- Adventurer warbands are unlikely to be led by pacifists
- Clones of characters with biographies and portraits will inherit them
- The Stygian religions now have access to the Cathedral wonder instead of the Pagan Temple
- More nicknames
History
- House Mizzrym now hold the barony of West Wall in Menzoberranzan
- House Morueme now wreak havoc in the eastern Nether Mountains
- Loviatans hold Silverwood just after the Time of Troubles
- Rethmar no longer falls to the gnolls
- Many vampires of Baldur's Gate, past and present
- Ancient history in Raurin
Map
- The Leewai has been separated from de jure Vaasa, and forms its own de jure kingdom with Aefarn and White Peaks (both moved from the empire of Pelvuria)
- Damara now has its canon duchies, both de jure and where appropriate de facto
- Formable duchy of Bloodstone and kingdom of Bakar
Events
- Polyamory events overhauled
- Freelance adventuring tweaked
Graphics
- Lots of new static portraits, especially for Menzoberranyr drow
- Giant troops will be appropriately armed
Optimisation
- All remaining buildings brought into line with CleanSlate
- The XP and level system now runs on the yearly pulse
- Sorcerers' spell points also run on the yearly pulse
- Lots of events now only run for landed rulers
- Artifacts brought into line with CleanSlate
- Many vanilla events brought into line with CleanSlate
- Spell Resistance now uses scripted scores
- Aging system now runs through on_actions
- More casus belli brought into line with CleanSlate
- Improved decluttering of minor characters
- Various events assigned to better action triggers
- MTTH events moved to on_actions instead
- on_actions tided and cleaned
- AI use of the 'clone' spell will be less excessive
- Fewer courtiers for AI rulers
- Recent changes to the CleanSlate base applied to appropriate places
- Wider range of wonder flags
- A new internal flag for quickly checking if a character has a patron deity
- And many other optimisations
Bugfixes
- Various events, especially in warrior lodges, will now correctly say why specific responses are available
- Some casus belli triggers have been fixed
- Society definitions and initial populations tidied up
- Trade route scripted triggers corrected
- Some broken localisation fixed
- Many scripted triggers adjusted
- Reincarnation trait now has an icon
- Astarion no longer has a distant orcish relative
- Robin and Marion will have convincing aliases
- Lake Weng always has sensible culture and religion
- Yikarian succession will work better in certain cases
- Forbidding vassal wars will no longer make you universally unpopular
- Patrician government will be checked more closely
- Healing spells should work more tidily
- You can no longer inherit an undead ethnicity from a grandparent
- Bards, not barbarians, get the opportunity to restory the magistracy
- Dynamic localisation for wonders now works properly
- The Tower event chain from Way of Life now has some sensible checks on it
- A new fix for long-lived adults with child portraits
- Many other bugs fixed
6 May 2024 Experimental Release
It's our one-hundredth experimental release! And it's another bumper one:
Events:
- Idle courtiers may go adventuring or raiding
- Physician-missionary removed
- Eladrin may sometimes switch to follow the Seldarine
Decisions:
- Decision to turn a commonwealth vassal into a merchant republic
- Mass sacrifice option introduced
Councillors:
- Default chaplain activity is now encouraging vocations, not hunting heretics. Hopefully an end to inappropriate burning at the stake!
Titles:
- Scarlet Scourge orcish holy order added
History tweaks:
- Vassal rework in Mulhorand
- Namshita now becomes landed as the only non-dragonborn Thymari leader
- Eltab and Soneillon both have bloodlines
- Ugewood changes to Uzbeg when appropriate
Wonders
- Menzoberranzan and Airspur now have wonder-cities
Graphics:
- Several new event pictures
Optimisation:
- Combat tactics tidied up
- More casus belli brought into line with CleanSlate
- New scripted trigger for flying
- More scripted triggers for character classes
- Several complex sections refactored
- Old Gods adventurers reworked
- More recursive events use 'repeat event'
- Some buildings brought into line with CleanSlate
- Definitions of 'True Outsider' and 'Native Outsider' adjusted
Gameplay:
- Raiding will give XP more consistently
- Newly spawned commanders are likely to have relevant character classes
- Heads of faith will no longer demand you dismiss heathen councillors
- Elven liches will not retreat unless they are baelnorns
- Non-mammals will not suffer most negative effects of pregnancy
- Mercenaries may only employ engineers if landed
- Enatic mercenary companies should get female courtiers
Bugfixes:
- Granular congential traits included properly in lots of places that used to skip them
- Ziss'thiss will not mysteriously vanish
- Booga's children are of her dynasty
- Imbrar Heltharn will remain young forever (but as he's undead, he's not a pretty sight)
- Zealot voting corrected
- Viking invasions adjusted to correct pathfinding bug
- Scopes tightened up in a few places
- Kraken Society malenti invaders won't pretend to be aboleths
- Missing loc added
- Many others
14 April 2024 Experimental Release
Map:
* New provinces of Dun-Orthass, Dun-Tharos, Fields of Nun, Mussum, Giant Gap, Mount Sar, Sar'Rukoth, Vaults of Record, Shandaular, Southern Shandaular, Star Mounts, and Xûl-Jarak
* New de jure duchies of Dunwood, Council Hills, Okoth, Shandaular, and Giantspires
* New titular kingdoms of Eltabranar, Giantspires, Naratyr, Ashanath, and Thentur
* New barony names in Chondath
* The Duchy of Impiltur is now called Uplands
* The Duchy of Uplands in Turmish is now called Halondar
* The Duchy of Imphras is now called Dunthelar (after the original name of the river)
* New Giantspire Mountains region
* More accurate topography for The Rift
Graphics:
* New flags
* New static portraits
* Manshoon will only mask up when appropriate
* Dead characters will still get historic graphics changes
History:
* History overhaul in Chondath, Thar, Impiltur, the Vast, the Sword Mountains, Great Dale, Giantspire Mountains, Eastern Shaar, Shadowdale, and Delimbiyr Vale
* Small history tweaks in Cormyr, Unther, Treacherous Isles, Moonrise
Lore:
* New biography traits to support the new static portraits
Optimisation:
* Diseases brought into line with CleanSlate
* Most Casus Belli brought into line with CleanSlate
* Council voting patterns brought into line with CleanSlate
* Tactics brought into line with CleanSlate
Gameplay:
* Merchant republics allow matrilineal marriage
* Martial Faith can now use haruspicy as intended
* Gender conditions on council posts and minor titles updated
* AI characters whose creature type makes them immune to disease will not shut the gates
* Better event to spawn new concillors on startup, which should especially help enatic realms
* Long-lived species will now have older elders
* The Furious faith now uses county conquests
* Sharess now grants gender alteration, as she should
* Abyssal Army and Animate Dead now use different timers, which are visible and correctly described in tool-tips
Bugfixes:
* Lots of localisation fixes
* Decadence events no longer have unnecessary effects
* The Kuo-Tan Society decision to become a vassal of the Western Shou Provinces can now only target the Governor-General, as intended
* The Old Gods adventure event will now fire properly
* AI should now plunder dragon hoards more appropriately
10 March 2024 Experimental Release
Characters
- More characters' secret society membership has been approved
- Some more baatezu are creeping around
- Vangerdahast has been hard at work concealing the Obarskyrs' extra-marital indiscretions
- Mirandor, Wyvernspur, Winter, Kendrick, Sarifal, and other dynasties corrected and updated
- Lots of small fixes to character history
Culture
- LeShay culture added
Graphics
- Elves can no longer have beards
- Smoother hobgoblins
- Lots of adjustments to portraits, especially religious garb
- Characters without sexual dimorphism now have small gender badges below their portraits
Lore
- New character names
- New nicknames
- Small history adjustments
Optimisation
- Succession gender laws cleaned
- Status of women laws updated
- Job actions cleaned
- Holding types cleaned
- Death and heir text updated
- Settling a tribe is more consistent
- Government flavour updated
- Execution methods sorted out and made more lore-compliant
- New scripted triggers for various elements
Localisation
- The character screen will now say 'spouse' instead of 'husband' or 'wife'. Isobel is very relieved.
Gameplay
- Immortal characters are less likely to seek experimental medical treatment
- AI characters will raid less often
- Special courtiers will not be affected by unusual conditions in the courts they join
- Raiding Shou Lung is now controlled by the same conditions as other raiding
- The Bhaalspawn trait is now occasionally heritable
- Lots of new text for when a ruler dies
- The Black Altar can be landless
- Employees of titles with religious connotations should now make sensible patron choices
- The longevity decision for arcane spellcasters now requires journeyman level in any class that has it
- You can only form a special court type (eg undead) if you are independent or your liege already has that type
- Excommunication chances now get worked out properly
- Naturally long-lived characters should be less bothered about having long lives
Bug fixes
- Lots of localisation errors fixed
- Graz'zt now always has his portrait and biography
- Historical wars of the Tuigans should work correctly
- The outsider purges should now work as intended
- Religious disqualification for certain titles now works better
19 February 2024 Experimental Release
It's been a long time coming, and we're grateful for your patience. But it's here at last - the latest experimental release!
Featuring:
Optimisation
- Full overhaul of government potentials - many realms have different government now
- Corresponding full overhaul of succession laws
- Some fixes imported from CleanSlate
- Cleanup around job titles and some of their actions
- Retiring the 'is Muslim' trigger - the Calishite faith may play slightly more like other Faerûnian religions now
Graphics
- More than 80 new static portraits
- Diversified Dekanter, Tasloi and Batiri portraits
- New Elder Brain portrait set
- New loading screens
- Religious garb now varies by patron deity and class
- Lots of subtle adjustments to portrait rendering
- Additional death type icons
- Icons for all patron traits that lacked them
- Canon heraldry for Barze
Nicknames
- More nicknames added
- Characters who transition gender while having a gendered nickname will now get it replaced
Character history
- Lots of new characters, including dynasties for previously isolated courtiers
- Lifespan adjustments for lots of existing characters
- Historical vampire spawn now remember who spawned them
- Relatedly, Saestra Karanok now actually does the thing she's notorious for
- Aylin and Isobel's happy ending has been upgraded
- Luna's Silver Blood now has a bloodline
- Past Meisarchs of Amn get their correct titles
- More custom titles for other historical characters too
Title history
- Three more dwarfholds
- Kadar and the Nine Council use Divine Elective succession
- New history details in the Western Heartlands
Diversity
- Genies, fiends, and celestials get diverse courtiers
Gameplay
- Long-lived species have reduced disease chances
- More people can now worship the Abeiran primordials
- Some groundwork for future warlock-patron interactions
- Candidates in Nomadic Elective succession must be inside the realm
- Vendettas can only be declared within diplomatic range
- Changes to the celestial summons for some cultures
- Sahuagin CBs are now range-limited
Map
- Aerie of the Snow Eagles is now part of Angalpuk duchy
- Ibelgrak Valley split out from Angalpuk as its own duchy
- Brynwood is now a forest, as it should be
- Commonwealths are now orange
Localisation
- Government flavour updated
- Cooldown timers explained better
- No more 'semper ubi sub ubi'
- Katakoro Plateau region correctly identified
- Warnings about attacking co-religionists no longer assume your religion is a denomination of a wider faith
- Rivals will now accuse each other of being alienists, not witches
- No more references to Purgatory in the English localisation
- Hlal's aliases will work correctly
Bug fixes
- Only adults can appoint apprentices
- Barbarian Adventure CB should now work as intended, with better AI control
- Localisation broken by case-sensitivity should be fixed now
- No more name-swapped murders
- Lots of small fixes
6 January 2024 Experimental Release
Hi!
It's time for another experimental release! Experimental 96, out today, offers:
Culture
- Easting culture (in the Vast) split off from Impilturan
- Rakasta culture (as a form of Tabaxi) added as a minority in Easting culture
- Corbie culture (as a form of Tengu) added as part of...
- ...cultural diversity for drow and duergar added
Religion
- Decadence really removed this time
- Limits placed on AI joining secret religious movements
Casus Belli
- The Liberate Nomad Duchy CB now applies to more regions
Map
- Two new regions defined - the Ride and the Land of the Lions
Character history
- New characters in the Vast, including two Heralds
- New details in Daggerdale, including a new holder
Lore
- Nearly 200 new nicknames
Graphics
- Avatars have different eye effects from Chosen
- New death icon for going to another plane
Localisation
- Better warrior lodge cultural loc
- Lots of fixes
- Copy-editing to add Realms flavour and remove real-world references
Optimisation:
- Old patron events deleted
- Planetouched type assignment overhauled
- Council power laws updated
- Nomadic tribal laws displayed
- New scripted triggers for governments
Bugfixes:
- No more error spam from the Raid CB
- Barbarian Adventure outcome cleaned up
- No level-ups for fully dead people
- Correct scope for law additions in maintenance events
- AI characters will correctly refuse conversion in many more scenarios
- Restoring the Lotus Throne should now work correctly
- Various other events and decisions tweaked
- Employment dates in character history fixed to reflect recent changes
- Evil reformation options for orc and goblin faiths now exclude their opposites correctly
Enjoy!
29 December 2023 Experimental Release
Hi - we have another experimental release for you today, with some bug fixes and some other changes and enhancements we think you'll like.
Religion:
- Decadence is turned off for all religions
- The group formerly known as Akalaic is now called Stygian
- The group formerly known as Unenlightened is now called Ka
- The Thasmudyanic faith is now in the Stygian group, where it should be
- The Interloper faith's deity-specific enemies should now work properly
- Patron selection decision tidied up
Culture:
- The selection of cultures for random worlds should now be better
- The Celestial Sea culture group is now called Han, reflecting its canon origins
- The Bawani culture is now in the Malatran group, as it is not of Han origin and is more similar to Mahasiswa
- Gur councillor events have correct triggers
- The pirates of Jahaka Bay are Nelanthern cultured, so as to be actual pirates
Map:
- Zakhara de jure rework: Empires of the Great Sea, Yehimal, and Segara replace Outer Zakhara, Utter East, and Yikarian Empire respectively; Crowded Sea has different extent
- Yikarian Empire is now titular instead
- Dragonisle is the de jure capital of both Pirate Isles titles
- Adjustments to geographical regions, including new Yehimal and Segara Sea regions
Character history:
- Amn rework finished - lots of new characters, and a different selection of patrician houses in various dates
- Lots of character histories adjusted
- New nicknames, especially for members of the Obarskyr dynasty
- Minthara is a paladin
Graphics:
- Mari hair adjusted
Localisation:
- More culture descriptions
- More real-world references removed
- Better localisation for some religions
- A lot of typos fixed
Optimisation:
- Monster cleanup event now more organised
- Bhaalspawn events now use a counter rather than cached trait checks
- Therianthrope and vampire infection now use saved targets
- Decision conditions tidied up
- Council power law optimisation begun
Bugfixes:
- The nicknames list is working properly again
- The Barbarian Adventure casus belli should no longer cause major lag; if you see it doing things it shouldn't, please let us know
18 December 2023 Experimental Release
Mostly bug fixes this time:
History
- A new historical Magister
- Some title history glitches fixed
Culture
- More cultures have descriptions
Wonders
- Raurindi culture can build pyramids
- Hindu temple removed completely
- Burial ground upgrades correctly flagged
- New 'barrow' upgrade for stone circle
Nicknames
- Yet more nicknames
Bugfixes
- Reduced lag due to 'Cuckold' nickname
- Historical wonders correctly flagged and barred from being duplicated
- You can now safely join the Black Network if you hold, or are vassal to, the Zhentarim title
- Generated barons' culture will no longer be wrongly randomised, but will instead be fixed
- Block some god names from changing when they shouldn't
- Lots more loc fixes
- Vanilla mercenary princess gets her correct troops
- Sending concubines to Shou Lung reflects the emperor's sexuality
- You cannot send creatures with unusual reproduction to Shou Lung as concubines or eunuchs, nor those without hands as commanders