6 May 2024 Experimental Release
neutrondecay
released this
06 May 17:23
·
266 commits
to master
since this release
It's our one-hundredth experimental release! And it's another bumper one:
Events:
- Idle courtiers may go adventuring or raiding
- Physician-missionary removed
- Eladrin may sometimes switch to follow the Seldarine
Decisions:
- Decision to turn a commonwealth vassal into a merchant republic
- Mass sacrifice option introduced
Councillors:
- Default chaplain activity is now encouraging vocations, not hunting heretics. Hopefully an end to inappropriate burning at the stake!
Titles:
- Scarlet Scourge orcish holy order added
History tweaks:
- Vassal rework in Mulhorand
- Namshita now becomes landed as the only non-dragonborn Thymari leader
- Eltab and Soneillon both have bloodlines
- Ugewood changes to Uzbeg when appropriate
Wonders
- Menzoberranzan and Airspur now have wonder-cities
Graphics:
- Several new event pictures
Optimisation:
- Combat tactics tidied up
- More casus belli brought into line with CleanSlate
- New scripted trigger for flying
- More scripted triggers for character classes
- Several complex sections refactored
- Old Gods adventurers reworked
- More recursive events use 'repeat event'
- Some buildings brought into line with CleanSlate
- Definitions of 'True Outsider' and 'Native Outsider' adjusted
Gameplay:
- Raiding will give XP more consistently
- Newly spawned commanders are likely to have relevant character classes
- Heads of faith will no longer demand you dismiss heathen councillors
- Elven liches will not retreat unless they are baelnorns
- Non-mammals will not suffer most negative effects of pregnancy
- Mercenaries may only employ engineers if landed
- Enatic mercenary companies should get female courtiers
Bugfixes:
- Granular congential traits included properly in lots of places that used to skip them
- Ziss'thiss will not mysteriously vanish
- Booga's children are of her dynasty
- Imbrar Heltharn will remain young forever (but as he's undead, he's not a pretty sight)
- Zealot voting corrected
- Viking invasions adjusted to correct pathfinding bug
- Scopes tightened up in a few places
- Kraken Society malenti invaders won't pretend to be aboleths
- Missing loc added
- Many others