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06/May/2022 Experimental

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@Tenebrate Tenebrate released this 06 May 22:15
· 2476 commits to master since this release

Tweaks to religious change event for AI.
More optimization.
Landed characters and heirs less likely to convert.
Republics accept commonwealth as liege and vassal.
Continuing partial history for the Hordelands.
Terrain combat modifiers reflect our special troops.
Successful adventurers can lose craven.
Mammoths special troop replaced with generic monster troops. Previous uses of mammoths are now elephants.
Mod terrains added to ck2's combat tactics traits.
Drakes retinue for draconic culture group.
Fiends retinue for fiendish culture group.
Mind-controlled Creatures retinue for illithids.
WIP bardic instrument artifacts.
New special troop, retinue-only for now: Smokepowder Troops.
Vanilla Zweihander restored.
Religion change decision for players.
AI less likely to use tributary wars.
Fixes.