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AirPound #1330

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AirPound #1330

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PrideInt
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Additions

New ability: AirPound

Suggested by member: s1zogaming

AirPound gathers momentum/kinetic energy or uses the potential energy of being high up in the air to power up an attack.

  • This ability activates through bind switching (so airbenders don't need to left click twice to perform an ability; it's redundant and will get annoying for players). Switching to a bind with AirPound will activate it, then left click to perform an attack. Switching out of this bind while activated will put it into cooldown.
  • Sprinting or being off the ground at some height charges up the ability. Being off the ground provides 2.5 charges per block off the ground.
    • Consequently, you will quickly lose charge when you are on the ground and not sprinting.
  • The cooldown, range, damage, speed and knockback of this ability is determined by your charge.
  • There are three main attacks in this ability after acquiring 3 levels of charges:
    • Blast: charge 0 - 49
      • The Blast attack of this ability performs a quick blast of air that damages an entity.
    • Medium Blast: charge 49 - 99
      • The Medium Blast attack of this ability performs a larger version of Blast that also knocks back the entity. It also does more damage, has higher range and radius and speed.
    • Pound: charge 100 - 150
      • The Pound attack of this ability creates a gust of air that is able to slam entities into walls to deal damage, knock them out by doing blindness and/or slowness, and has a much higher area of effect.

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PrideInt commented May 18, 2024

  • Video references for staff and developers in the ProjectKorra Discord.

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Oh, there's currently no description yet btw lol. I wasn't sure what to write up. Maybe some member or another developer can write up something if I don't do it by tomorrow.

@PrideInt PrideInt added the New Feature Adds a new feature to the plugin label May 19, 2024
@PrideInt PrideInt self-assigned this May 19, 2024
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