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[神器983]アイシクルブレードを作成 #1398
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[神器983]アイシクルブレードを作成 #1398
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# ほしい範囲に剰余算 | ||
scoreboard players operation $Random Temporary %= $11 Const | ||
# メッセージ出力 | ||
execute if score $Random Temporary matches 0 positioned ~ ~1 ~ run function asset:artifact/0983.icicle_blade/trigger/slash/particle1 |
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今ならMacro化すれば若干軽くなるかも
@@ -0,0 +1,24 @@ | |||
#> asset:artifact/0983.icicle_blade/trigger/4.damage |
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Functionを分けずに処理したほうが軽くなるかもしれない
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特にバグとかがないが、火力が高すぎるのでナーフしたほうがいいかもしれない。
あと若干軽量化出来そう。
# 攻撃に関する情報 -攻撃範囲 (literal) Wikiを参照 (オプション) | ||
data modify storage asset:artifact AttackInfo.AttackRange set value 5 | ||
# MP消費量 (int) | ||
data modify storage asset:artifact MPCost set value 5 |
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消費MPをもう少し上げないと余裕でOP超えるかもしれない。
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バランスはどーせ実際にプレイしないとわからんので適当でええやろ(雑)
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雑過ぎて草、軽くなるところが幾らかあるけど直すかどうかは任せる
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