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Activate gamecontroller capability
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not sure if required but it’s a thing in xcode
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JoeMatt committed Aug 16, 2018
1 parent c41fdd3 commit 7ae60e7
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Showing 2 changed files with 9 additions and 4 deletions.
9 changes: 9 additions & 0 deletions Provenance.xcodeproj/project.pbxproj
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buildActionMask = 2147483647;
files = (
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B3D2E39B1D6E8BCD0058544D /* PVSupport.framework in Frameworks */,
B3AD689D1D6EA6450021B949 /* PicoDrive.framework in Frameworks */,
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B3C9D5E41DEA8AED0068D057 /* PVStella.framework in Frameworks */,
1AD4822B1BA359C800FDA50A /* GLKit.framework in Frameworks */,
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com.apple.ApplicationGroups.iOS = {
enabled = 0;
};
com.apple.GameControllers.appletvos = {
enabled = 1;
};
};
};
1AD9AA341ACC988F00EC87A0 = {
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4 changes: 0 additions & 4 deletions ProvenanceTV/Info.plist
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Expand Up @@ -39,10 +39,6 @@
<key>ProfileName</key>
<string>ExtendedGamepad</string>
</dict>
<dict>
<key>ProfileName</key>
<string>Gamepad</string>
</dict>
<dict>
<key>ProfileName</key>
<string>MicroGamepad</string>
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