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TODO.md

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11 lines (10 loc) · 687 Bytes
  • make Sniffer ridable
  • give Sniffer entity attributes config
  • fix ridables around water
  • test player ridable underwater
  • OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
  • re-introduce armor equipable through right-click patch, flip the boolean to follow vanilla feature parity
  • flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
  • get around to all the TODOs in patch files

once above is complete:

  • make announcement about flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")