We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
https://timings.aikar.co/?id=50b81ad015e845269c34e9c2bc2d0abf
I expected mobs to not randomly disappear.
Mobs such as zombie villagers and piglin despawn in about a minute after spawning despite players actively engaging with them.
I am unaware of how to reproduce this, as it seems to happen randomly.
Build #1544 (I updated before it was suggested to make a bug report, was 3 versions out of date.)
No response
The text was updated successfully, but these errors were encountered:
aea3aa0
No branches or pull requests
Timings link
https://timings.aikar.co/?id=50b81ad015e845269c34e9c2bc2d0abf
Expected behavior
I expected mobs to not randomly disappear.
Observed/Actual behavior
Mobs such as zombie villagers and piglin despawn in about a minute after spawning despite players actively engaging with them.
Steps/models to reproduce
I am unaware of how to reproduce this, as it seems to happen randomly.
Purpur version
Build #1544 (I updated before it was suggested to make a bug report, was 3 versions out of date.)
Agreements
Other
No response
The text was updated successfully, but these errors were encountered: