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Robert Jelic edited this page May 29, 2022 · 5 revisions

Lists are objects where you can create endless entrys and the user can choose one of them

Here is a example of how to create a standard list:

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()

This will create a default list with the size 8 width and 5 height on position 1 1 (relative to its parent frame), the default background is colors.lightGray, the default text color is colors.black and the default zIndex is 5. The default horizontal text align is "center", default symbol is ">"

Here are all possible functions available for lists. Remember list inherit from object:

addItem

Adds a item into the list

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)

parameters: string text, number bgcolor, number fgcolor, any ... - (text is the displayed text, bgcolor and fgcolors the colors of background/text and args (...) is something dynamic, you wont see them but if you require some more information per item you can use that)
returns: self

removeItem

Removes a item from the list

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)
aList:removeItem(2)

parameters: number index
returns: self

editItem

Edits a item on the list

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)
aList:editItem(3,"3. Edited Entry",colors.yellow,colors.green)

parameters: number index, string text, number bgcolor, number fgcolor, any ...
returns: self

setScrollable

Makes the list scrollable

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)
aList:setScrollable(true)

parameters: boolean isScrollable
returns: self

selectItem

selects a item in the list (same as a player would click on a item)

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)
aList:selectItem(1)

parameters: number index
returns: self

clear

clears the entire list

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
aDropdown:addItem("1. Entry")
aDropdown:addItem("2. Entry",colors.yellow)
aDropdown:addItem("3. Entry",colors.yellow,colors.green)
aDropdown:clear()

parameters: -
returns: self

getItemIndex

returns the item index of the currently selected item

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
aDropdown:addItem("1. Entry")
aDropdown:addItem("2. Entry",colors.yellow)
aDropdown:addItem("3. Entry",colors.yellow,colors.green)
aDropdown:getItemIndex()

parameters: -
returns: number index

setSelectedItem

Sets the background of the item which is currently selected

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)
aList:setSelectedItem(colors.green, colors.blue)

parameters: number bgcolor, number fgcolor, boolean isActive (isActive means if different colors for selected item should be used)
returns: self

setOffset

sets the list offset (will automatically change if scrolling is active)

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)
aList:setOffset(3)

parameters: number offsetValue
returns: self

getOffset

returns the current offset

local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aList = mainFrame:addList("myFirstList"):show()
aList:addItem("1. Entry")
aList:addItem("2. Entry",colors.yellow)
aList:addItem("3. Entry",colors.yellow,colors.green)
aList:getOffset()

parameters: -
returns: number offsetValue