Canvas based reusable animated spinner
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
lib
tests
README
index.html
smg.js

README

Spinner-meh-gic

by Mark Doeswijk
Eagle Eyes Software
http://www.qwerios.nl/

3rd party libs:
---------------
Internet Explorer support works thanks to the magic of excanvas (http://code.google.com/p/explorercanvas/)
Widget factory class courtesy of jQuery UI (http://jqueryui.com/)

Description:
------------
After visiting Full Frontal 2010 (http://2010.full-frontal.org/) I had to get my hands on some of that HTML5 canvas goodness. Every project has an animated gif spinner in there somewhere so I decided to start there.
I've implemented this spinner as a jQuery UI widget factory based widget. So the syntax to create an instance of the widget should be familiar to people who have worked with jQuery UI:

$( ".myElement" ).spinnerMehGic();

That will create a spinner with the default settings. You can customize the settings to your liking and create many different types of spinners. Check out the blog post on my website for some examples of the different styles. (http://www.qwerios.nl/2010/11/20/my-canvas-experiment-spinner-meh-gic/)

After creating the widget you can control the widget with:
$( ".myElement" ).spinnerMehGic( "start" ); 
    or
$( ".myElement" ).spinnerMehGic( "stop"  );

Changing the widget parameters can be done with the setOptions command which takes the same parameters as the widget constructor:
$( ".myElement" ).spinnerMehGic( "setOptions", { partSize: 10, gapSize: 20, spread: 360 } );

Check the wiki on github for the full list of options.