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Releases: R2Northstar/Northstar

v1.31.6

27 Jan 00:27
95cd534

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Features:
Add custom directx psshader buffer unique to a material controllable via SQ client vm (Launcher#888)
Localize mod settings in menu_ingame.nut (Mods#977)

Fixes:
Fix bad slab buffers in paks from crashing on unload (Launcher#893)
Small papercut fixes for the latest release (Mods#979)

Contributors:
@AllusiveWheat @ASillyNeko @ASpoonPlaysGames @EM4Volts

v1.31.5

10 Jan 17:45
95cd534

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Features:
Restore pingspot system (Mods#954)
Version display changes (Mods#931)
Partial Vanilla Compatibility (Mods#950)
Translations update from Weblate (Mods#959)

Fixes:
Keyvalues fix maybe? (Launcher#880)
Prevent mod downloading being used in vanilla (Launcher#881)
Don't require auth for requesting mainmenupromos (Launcher#882)
Fix formatting in mp_weapon_peacekraber.txt (Mods#943)
Fix server browser player and server count (Mods#941)
Fix client sending invalid args to server commands (Mods#945)
Fix weapon_reparse race condition (Mods#947)
Fix diffing Northstar.Custom localisation files (Mods#955)
Fix titan lights in wargames intro (Mods#969)
Store GamePlayingOrSuddenDeath before calling PlayerOrNPCKilled (Mods#948)
Prevent invalid packet flooding (Launcher#885)
Allow for versioning MWS mods (Launcher#889)
Remove thread that breaks boosts (Mods#970)

Code cleanup:
Remove RunFrame hook (Launcher#877)
Fix memory leak and (kinda) cleanup code (Launcher#776)
Reduce templating of squirrel managers (Launcher#863)
Eventmodels (Mods#946)
Remove Coop as it hasn't been touched in years (Mods#953)
Add ascii titles to split into code blocks of _base_gametype_mp.gnut (Mods#958)
Run encoding check on Northstar.Custom (Mods#956)
Replace some asserts in sh_anim_events.gnut (Mods#966)
Improve compile error messages (Launcher#886)
Move safe IO and http to Northstar.CustomServers (Mods#971)

Contributors:
@AllusiveWheat @ASillyNeko @ASpoonPlaysGames @EM4Volts @harmony-weblate @Zanieon

v1.31.4

15 Nov 22:04
95cd534

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Features:
Improve voice chat hud element when using alltalk (Mods#935)
Add model reloading (Launcher#872)
Rewrite Amped Hardpoint (Mods#937)
Max Team Titan Limiter from Experimental Branch (Mods#940)
Add ModWorkshop initial support to MAD (Launcher#873)

Fixes:
Fix some of frontier war's bugs. (Mods#930)
Add FCVAR_REPLICATED flag to sv_alltalk (Launcher#871)
Hide the "RuiButton" text from the color slider menu (Mods#936)
Adding peacekraber localisation for english (Mods#938)
Multiple mods can be downloaded in a row (Launcher#874)

Contributors:
@AllusiveWheat @Alystrasz @ASillyNeko @catornot @Dys-lexi @NachosChipeados @Zanieon

v1.31.3

01 Oct 13:07
95cd534

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This patch release addresses an issue with map names not correctly displayed in Discord.

Fixes:
Fix rich presence not getting the proper names for campaign maps (Mods#934)
Bump DiscordRPC plugin to v14 (#742)

Contributors:
@catornot @NachosChipeados

v1.31.2

24 Sep 09:32
44c68e8

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This release fixes an issue with mod reloading that has been introduced in v1.31.1.
If you have any issue with your mods not loading, main menu not showing or Northstar not loading at all, remove all enabledmods.*.json files and launch Northstar again.

Fixes:
Manifesto migration (Launcher#870)

Contributors:
@Alystrasz

v1.31.1

17 Sep 14:58
44c68e8

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Features:
Mod versioning (Launcher#828 / Mods#903)
Add vanilla compat for setplaylistvaroverride byte-patch (Launcher#847)
Determine calling plugin by return address (Launcher#854)
Finalize reloaded Plugins (Launcher#859)
Add crosshair target changed callback (Mods#893)
Add a color picker to mod-settings menu, and make it possible to check the color and alpha (Mods#896)
Improve bleedout feature (Mods#928)
Translations update from Weblate (Mods#933)

Fixes:
Fix memory leak in scripthttprequesthandler.cpp (Launcher#831)
Remove m_bEnabled duplicated assignment (Launcher#855)
Multiple versions of a same mod won't crash the client anymore (Launcher#852)
Actually make disabling mods work (Launcher#857)
Remove FCVAR_SERVER_CAN_EXECUTE from disconnect (Launcher#663)
Add FCVAR_ARCHIVE_PLAYERPROFILE flag to a few convars (Launcher#844)
Make async call check if script vm exists (Launcher#861)
Do not enable remote mods on first load (Launcher#862)
Prevent potential issues and crashes with HTTP requests. (Mods#551)
Download mods after password prompt (Mods#922)
Fix dependency constant registration (Launcher#864)
Preserve old mod files load order (Launcher#865)
Add initdata size for backwards/forwards compat (Launcher#866)
Replace sprintf usage with sprintf_s in version.cpp (Launcher#867)
Fix broken squirrel function hooks (Launcher#869)
Fix people having their weapons in the dropship. (Mods#929)
Change line 274 from true to false in _evac.gnut (Mods#932)

Code base cleaning:
Improve ModManager logic (Launcher#856)
Translations update from Weblate (Mods#925)

Contributors:
@AllusiveWheat @Alystrasz @ASpoonPlaysGames @Erlite @harmony-weblate @NachosChipeados @NekoUwUGamerfnf @RainTrap341 @uniboi @xCynDev

v1.30.2

27 Apr 00:47
44c68e8

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Fixes:
Set execution markers properly (Launcher#849)

Contributors:
@AllusiveWheat @RoyalBlue1

v1.30.1

20 Apr 22:54
44c68e8

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Features:
Slightly improved Northstar cheatcommands (Mods#916)
Add PlayerAssist callback logic (Mods#908)
Add LGBT logo option (Launcher#842)
Globalize the PrecacheRes function (Mods#921)
Translations update from Weblate (Mods#918)

Fixes:
Fix reloading plugins (Launcher#835)
Fix script error related to dropship and player server leave (Mods#914)
Fix some small bugs for gamemode fw (Mods#897)
Remove cheat flag from cl_gib_lifetime (Launcher#837)
Fix crashing when reading audio samples with wide characters (Launcher#841)
Fix crash when reading files (Launcher#846)
Fix intro dropship crash for dedicated servers (Mods#917)
Add missing trailing commas (Mods#923)

Code base cleaning:
Remove uses of Autohook from serverchathooks.cpp (Launcher#834)
Mod information file export (Launcher#832)

Configuration process:
Update release configuration action versions (Launcher#838)

Contributors:
@Alystrasz @ASpoonPlaysGames @Bobbyperson @catornot @F1F7Y @harmony-weblate @JMM889901 @LightBlueCube @NachosChipeados @Zanieon

v1.30.0

08 Jan 23:29
df9ff77

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image

Features:
Add custom OOB timer per level scope (Mods#907)
Enable MAD by default (Mods#913)

Changes:
scripts/client: Remove uses of Autohook from scriptbrowserhooks.cpp (Launcher#833)
Remove Data Centers button from Main Menu (Mods#909)

Contributors:
@Alystrasz @ASpoonPlaysGames @Zanieon

v1.29.1

13 Dec 13:57
df9ff77

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Changes:
Run compile check on vanilla as well (Mods#911)

Code refactoring:
mods: Move mod content related logic to dedicated package (Launcher#829)
mods: Move collecting mods to own function (Launcher#830)
Use env var to define DiscordRPC version (#727)
Rework MAD cleanup handles (Launcher#817)

Fixes:
Fix Thunderbolt crashing clients when owner is invalid (Mods#906)
Fix transferring active Stim ability to Titan and endless stim effects (Mods#864)

Contributors:
@Alystrasz @ASpoonPlaysGames @Gazyi @GeckoEidechse @Zanieon