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Qt: adjust max llvm thread tooltip
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Megamouse committed Apr 17, 2020
1 parent 1c83cb4 commit e8c87f8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion rpcs3/rpcs3qt/tooltips.h
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ class Tooltips : public QObject
const QString resize_on_boot = tr("Automatically resizes the game window on boot.\nThis does not change the internal game resolution.");
const QString show_trophy_popups = tr("Show trophy pop-ups when a trophy is unlocked.");
const QString disable_mouse = tr("Disables the activation of fullscreen mode per double-click while the game screen is active.\nCheck this if you want to play with mouse and keyboard (for example with UCR).");
const QString max_llvm_threads = tr("Limits the maximum number of threads used for PPU Module compilation.\nLower this in order to increase performance of other open applications.\nThe default uses all available threads.");
const QString max_llvm_threads = tr("Limits the maximum number of threads used for the initial PPU and SPU module compilation.\nLower this in order to increase performance of other open applications.\nThe default uses all available threads.");
const QString show_shader_compilation_hint = tr("Show shader compilation hints using the native overlay.");
const QString use_native_interface = tr("Enables use of native HUD within the game window that can interact with game controllers.\nWhen disabled, regular Qt dialogs are used instead.\nCurrently, the on-screen keyboard only supports the English key layout.");

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