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[Vulkan] TTT2 NPEB01140 crashes in intro bot fight with write color buffers and nVidia 1050 #6719
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I confirm thats a regression when using WCB+Vulcan (I have a GTX970)
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Need more info on how this is happening and how to reproduce. Also check if current master is still affected. OP mentions "intro bot fight", what does this mean? @Aurez mentions demo play as well. Do you mean the game plays itself or do you mean there is some intro cinematic (video) that triggers the crash? |
here is the log and a screen of the crash: |
Retest with #7353. |
Good work: Crash fixed for me :) Edit: and the issue I had with "E {RSX [0x0310010]} RSX: nv406e::semaphore_acquire has timed out. semaphore_address=0x40300600" disapeared a few days ago (most probably fixed by an other commit). |
Flickering is not present on either AMD or NVIDIA for me, but I did see it during the first run when everything was compiling for the first time. Resolution scaling and MSAA don't seem to affect it either. In fact, no settings could make it reappear no matter what I tried. |
strange, I have the exact opposit result : it doesn't happen when I start the game just after clearing my cache but always the next times. |
Fixes the crash on Dante's Inferno when WCB is enabled that I reported in #7308 |
Tekken Tag Tournament 2 seems to crash on Vulkan with nVidia 1050 when wcb is enabled. This is a recent phenomenon probably started in the last 2 months.
RPCS3 Logs:
nVidia WCB on - Crash
RPCS3_nv_wcb_on.log.gz
Intel WCB on - No Crash
RPCS3_intel_wcb_on.log.gz
nvidia WCB off - No Crash
RPCS3_nv_wcb_off.log.gz
Tried in a different system with the same nVidia Diver but a different card 940MX. It doesnt crash with wcb on
RPCS3_nv_940mx_wcb_on.log.gz
Edit 1: As of Master 0.0.7-8909, the error is now handled differently(happens only with wcb on)
·W 0:04:32.485051 {PPU[0x1000000] Thread (main_thread) [0x0038ed4c]} RSX: Cache miss at address 0xC1200B40. This is gonna hurt... ·F 0:04:32.485123 {PPU[0x1000000] Thread (main_thread) [0x0038ed4c]} RSX: g_access_violation_handler(0xc1200000, 1): Access violation - no RTTI data!
Edit 2: As of Master v0.0.7-9029-479d92d0. The error message has again changed to a different message
·W 2:14:25.900007 {PPU[0x1000000] Thread (main_thread) [0x0038ed4c]} RSX: Cache miss at address 0xC1584A00. This is gonna hurt... ·F 2:14:25.900104 {PPU[0x1000000] Thread (main_thread) [0x0038ed4c]} RSX: g_access_violation_handler(0xc1584000, 1): Verification failed (0000000000000000): (in file C:\projects\rpcs3\rpcs3\Emu\RSX\VK\VKRenderTargets.h:544)
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