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Kingdom Hearts II FM Texture Issues / Gummy Ship Crash #6822

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Sirius902 opened this issue Oct 22, 2019 · 11 comments · Fixed by #7314
Closed

Kingdom Hearts II FM Texture Issues / Gummy Ship Crash #6822

Sirius902 opened this issue Oct 22, 2019 · 11 comments · Fixed by #7314
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@Sirius902
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Sirius902 commented Oct 22, 2019

In Kingdom Hearts II FM on RPCS3 0.0.7-8958-b844cd81 using OpenGL there seems to be several graphical issues such as textures appearing in the wrong place (pictures attached), characters missing geometry, and trying to start a gummi mission results in a crash which I've added the log for below. I've tested Vulkan and these issues do not seem to exist. I believe this issue was introduced recently as I recently updated RPCS3 from a previous version which did not have the issue though I don't remember from what version.

Specs:
Windows 10
Tested with both integrated graphics and NVIDIA RTX 2070
Intel i7-9750H CPU

As you can see, Sora has eyes and skin on his hair for some reason.
Capture
Capture2
RPCS3.log.gz

@Asinin3

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@Sirius902
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Sirius902 commented Oct 22, 2019

@Asinin3 The log file is for the crash in C:\projects\rpcs3\rpcs3\Emu\RSX\GL\GLTextureCache.h at line 280. I will report back with the version it broke though.

@Sirius902
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Sirius902 commented Oct 22, 2019

@Asinin3 I've confirmed that the issue was introduced in version 0.0.7-8956. Also, it seems there are graphical issues on Vulkan but in different places.

For example here Shang's face is messed up.
Capture4

@Sirius902 Sirius902 changed the title Kingdom Hearts II FM OpenGL Texture Issues / Gummy Ship Crash Kingdom Hearts II FM Texture Issues / Gummy Ship Crash Oct 22, 2019
@Sirius902
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Sirius902 commented Oct 22, 2019

Here's an RSX capture with the issue present and with it not. I'm not sure how to capture the render doc though.
captures.zip

@Asinin3

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@Sirius902
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@Asinin3 I now have the render doc captures but even compressed with 7z on Ultra compression they're still too large, when I try to upload Github complains that it's larger than 10MB. What should I do?

@RainbowCookie32
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Upload it somewhere else (like Mega, Google Drive, or Dropbox to name a few possibilities), then post a link to it here

@Sirius902
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Alright here's a link to the captures https://drive.google.com/open?id=1W3ns9MKx-_oxnXX8LGEez3cZjRSbC1pP.

@MarioSonic2987
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This regression can be workarounded by enabling CPU blit, in Debug tab.

Without CPU blit:
image
With CPU blit:
image

@kd-11
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kd-11 commented Jan 19, 2020

Replays seem fine locally, RDC shows a memory invalidation bug of sorts. Is this still an issue with the very latest master?

@gameaddict12345
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Using the very latest master, the game seems to not crash anymore, however, there are still some textures that are flickering at times. Example shown is textures on Shang's eyes and hair.
image

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6 participants