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Current/Old behavior:
(I'll use the XInput handler as an example, but this applies to all handlers)
So there can be multiple "Default Profiles" that each are meant for XInput, DS3 ... and so on.
Since this turned out to be super unintuitive I changed it to a hopefully less confusing method.
New Behavior:
So you can now for example create 7 XInput pads with different button mappings in the same profile.
Except for "active_configs.yml" which saves the currently chosen profiles
For now there is no way to create multiple profiles for a game, but it should be relatively easy to add if necessary
fixes #10410