System: skip unnecessary fxo initializations #10838
Merged
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The progress_dialog and patch system aren't needed unless a game is started.
Before, the progress_dialog was initialized everytime we added a single game to the game list or even when we simply started RPCS3. This means that a thread was needlessly idling all the time.
The patch.yml was also read every time when we didn't need it, e.g. when changing the user.