Qt: fix invisible first icon in game list #13796
Merged
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Once the first icon got smaller than 30 pixels it wasn't counted as visible.
It turns out that the visibleRegion of the table has an offset that is exactly the size of the table headers.
So the visibleRegion started at (0,30), while the icons' visualRects started at the origin of the table itself (without headers).
When a small icon was at (0,0) with a height below 30 it would therefore never pass the visibility checks.
Simply offsetting the visibleRegion by the header size brought its position back to (0,0), meaning we can properly do the check.