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rsx: Vertex cache improvements #13985

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merged 8 commits into from Jun 9, 2023
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@kd-11 kd-11 commented Jun 8, 2023

  • Allow MTRSX to work well with the vertex cache.
  • Optimize the vertex cache routines. It is now around 5x faster than before in games with decent hit ratios. In overall terms, we get a ~5-10% in draw-call-limited scenarios (e.g infamous)

This PR introduces use of robin-hood, a drop-in replacement for std::unordered_map that is much faster with large datasets.

@Megamouse Megamouse added the RSX label Jun 9, 2023
@kd-11 kd-11 merged commit 72abc0f into RPCS3:master Jun 9, 2023
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@kd-11 kd-11 deleted the vertex-cache-improvements branch June 9, 2023 22:36
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2 participants