Hotfix SPU Cache Spam For Game Collections #14582
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Ideally we should track a list of referenced PRX/OVL paths in main executable and only if existing, precompile their SPU code.
In addition: Add ".PRX" and ".ELF" extensions to precompiled PPU LLVM files, seen "PRX" extension instead of "SPRX" in some games. (although they are really all encrypted, real sys_prx load does not accept files not starting with SCE prefix)