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RPCN 0.9 #15002

Merged
merged 4 commits into from Jan 5, 2024
Merged

RPCN 0.9 #15002

merged 4 commits into from Jan 5, 2024

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RipleyTom
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Added

  • Presence support(should be easier to join games people in your friend list are playing)

Fixed

  • Public IP could be obtained from RPCN before being set
  • Fixed SceNpTus* error checking

Misc

  • Updated Flatbuffers
  • Reduced code repetition in rpcn_client.cpp

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rpcs3/Emu/NP/rpcn_client.cpp Outdated Show resolved Hide resolved
rpcs3/Emu/NP/rpcn_client.cpp Outdated Show resolved Hide resolved
rpcs3/Emu/NP/rpcn_client.cpp Outdated Show resolved Hide resolved
rpcs3/Emu/NP/np_handler.cpp Show resolved Hide resolved
rpcs3/Emu/Cell/Modules/sceNp.cpp Outdated Show resolved Hide resolved
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rpcs3/Emu/Cell/Modules/sceNp.cpp Outdated Show resolved Hide resolved
rpcs3/Emu/Cell/Modules/sceNp.cpp Outdated Show resolved Hide resolved
@Megamouse Megamouse added Firmware: HLE Network Build and CI Anything related to the build process and continuous integration labels Jan 4, 2024
@RipleyTom RipleyTom force-pushed the rpcn_0.9 branch 2 times, most recently from 0e92b12 to c47f487 Compare January 4, 2024 15:07
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@Megamouse Megamouse merged commit b6e9746 into RPCS3:master Jan 5, 2024
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chotchki pushed a commit to chotchki/rpcs3 that referenced this pull request Jan 11, 2024
@RipleyTom RipleyTom deleted the rpcn_0.9 branch January 26, 2024 02:54
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4 participants