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Savestate and filesystem fixes #15049
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elad335
commented
Jan 15, 2024
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edited
edited
- Fixup HDD1 corruption detection.
- Fixup a minor bug in PPU module compilation overlay hint.
- Optimize PS3 filesystem reads when possible by using complete reads.
- Early protection againt space shortage when installing PUP (avoid incomplete installation).
- Fix P2P sockets saving for save-states.
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Add a new menu button for explicit exit (mostly for debug purposes)
@@ -962,7 +962,7 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std | |||
const std::string selected_device = m_emu_settings->GetSetting(emu_settings_type::AudioDevice); | |||
int device_index = 0; | |||
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for (const audio_device_enumerator::audio_device& dev : dev_array) | |||
for (auto& dev : dev_array) |
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why was this changed?
@@ -2308,9 +2308,6 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std | |||
m_emu_settings->EnhanceCheckBox(ui->disableVertexCache, emu_settings_type::DisableVertexCache); | |||
SubscribeTooltip(ui->disableVertexCache, tooltips.settings.disable_vertex_cache); | |||
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m_emu_settings->EnhanceCheckBox(ui->forceHwMSAAResolve, emu_settings_type::ForceHwMSAAResolve); |
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why was this removed?
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By mistake, feel free to fix