vk: Workaround for NVIDIA occlusion query failure #7216
Merged
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Asking for partial results is borked on NVIDIA drivers; this is a spec violation:
However, the value written to the result is non-zero for a fully occluded object, breaking the fast result logic which assumes results are accumulating if a non-zero result is returned.
This works around the issue by not using partial results on all nvidia drivers.