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vk: Change texture cache memory management for disposed textures #7758

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merged 1 commit into from Mar 11, 2020

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@kd-11 kd-11 commented Mar 11, 2020

Use global resource manager instead of using the 2-frame hold behavior. Fixes high VRAM usage in some games.

Fixes #7424

- Use global resource manager instead of using the 2-frame hold behavior.
- Fixes high VRAM usage in some games
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The Evil Within - RSX: Out of video memory (VRAM) error on launch.
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