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Move sys_crashdump to it's own file and make it a module itself #9925

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merged 1 commit into from Mar 8, 2021

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xddxd
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@xddxd xddxd commented Mar 8, 2021

Fixes #8301. Also fixes the same issue on Battlefield Hardline. Now it looks like this:
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Ghidra image for reference:
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@xddxd xddxd force-pushed the functionsgobrrr branch 2 times, most recently from 507dd05 to 51eafcc Compare March 8, 2021 16:13
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@Megamouse Megamouse left a comment

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I think the includes should look like this

rpcs3/Emu/Cell/Modules/sys_crashdump.cpp Outdated Show resolved Hide resolved
rpcs3/Emu/Cell/Modules/sys_crashdump.h Show resolved Hide resolved
@elad335
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elad335 commented Mar 8, 2021

I think these function should be registered twice in both modules, see #4257.

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xddxd commented Mar 8, 2021

I see. Will do.

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elad335 commented Mar 8, 2021

nvm, there was a regression since then, it used to have a module on its own in the past.

@Nekotekina Nekotekina merged commit df338f0 into RPCS3:master Mar 8, 2021
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Unregistered PPU function called in Dragon Age Inquisition
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