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The ShaderMap SDK is released under The MIT License (MIT) | ||
http://opensource.org/licenses/MIT | ||
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Copyright (c) 2019 Rendering Systems Inc. | ||
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Permission is hereby granted, free of charge, to any person | ||
obtaining a copy of this software and associated documentation | ||
files (the "Software"), to deal in the Software without | ||
restriction, including without limitation the rights to use, | ||
copy, modify, merge, publish, distribute, sublicense, and/or | ||
sell copies of the Software, and to permit persons to whom the | ||
Software is furnished to do so, subject to the following | ||
conditions: | ||
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The above copyright notice and this permission notice shall be | ||
included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | ||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
OTHER DEALINGS IN THE SOFTWARE. |
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SHADERMAP 4.2 SDK | ||
http://shadermap.com/sdk | ||
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----------- | ||
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ABOUT THIS SDK | ||
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This ShaderMap 4.2 SDK is for use with version 4.2 of ShaderMap. It is compatible | ||
with 4.2.1 and up. | ||
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This SDK comes with the following APIs for developing plugins and materials for | ||
ShaderMap 4.2: | ||
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* Filter C/C++ API - Use the core CPP file to develop binary filter plugins for | ||
ShaderMap. Filters are binary Win32 DLL files with the extension SMF. See the | ||
example source code in the folder "filters/examples". | ||
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* Geometry C/C++ API - Include the core CPP file to develop binary geometry importer | ||
plugins for ShaderMap. Geometry importers are binary Win32 DLL files with the | ||
extension SMG. See the example source code in the folder "geometry/examples". | ||
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* Map C/C++ API - Include the core CPP file to develop binary map plugins for | ||
ShaderMap. Maps are binary Win32 DLL files with the extension SMP. See the | ||
example source code in the folder "maps/examples". | ||
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* Materials XML/HLSL API - The "materials" folder contains a description of the | ||
XML + HLSL syntax used to build ShaderMap materials as well as examples for | ||
building basic materials. See the "Syntax" file in that folder for more details. | ||
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----------- | ||
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DOWNLOAD / SUPPORT | ||
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ShaderMap software is available at: | ||
http://shadermap.com/downloads | ||
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For questions and suggestions visit the ShaderMap forums at: | ||
http://shadermap.com/forums | ||
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----------- | ||
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LICENSE | ||
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The ShaderMap 4.2 SDK is released under The MIT License (MIT) | ||
http://opensource.org/licenses/MIT | ||
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See "LICENSE" for more information. |