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Releases: Radialbog9/MinecraftManhunt

Version 3.0.1 - MORE LANGUAGES!!!!

01 Feb 10:23
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The Language Update

Thanks to our CrowdIn contributors (especially InfoBlock), we now have a complete German translation!
On top of that, we've updated some dependencies. Not much else, but I'm planning to get back to this and add some more cool features in the future.

As always, if you find bugs, report them here.

What's Changed

New Contributors

  • @dependabot made their first contribution in #20
  • @lgtm-com made their first contribution in #33

Full Changelog: v3.0.0...v3.0.1

Version 3.0.0 - The New Update to Rule Them All

02 Aug 17:31
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Version 3 Update

I've rewritten the entire game code, making it easier to work with, and also squashed a huge amount of bugs. Gone is most of the shoddy code for slightly-better-but-still-not-perfect code.

If you find any other bugs or want to request a feature, go here.

Translate this masterpiece here. We still need most languages and Korean and Chinese proofreaders!

What's Changed

Full Changelog: v2.1.4...v3.0.0

Version 2.1.4 - Now in Chinese!

20 Jul 19:38
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This release fixes an annoying bug where any Unicode characters in embedded languages (such as Chinese glyphs) were turned into gibberish. Chinese support is now working as intended! Be sure to contribute to your favourite languages here!

What's Changed

Full Changelog: v2.1.3...v2.1.4

Version 2.1.3 - The Bugfix Update to Rule them All

25 Mar 22:58
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The Bugfix Update to Rule them All

You can probably tell that I just got round to watching Lord of the Rings by the title of this update, but there are some interesting developments in the Manhunt plugin itself.
I fixed the scenario system completely. Finally. Fingers crossed, it should work for everyone and at least slightly work for addons.
An issue with rounding in showing the compass tracking distance has been fixed, and a bug allowing scenarios to be changed while the game is running has also been patched.
There have also been new translations. Remember, if you would like to help translate you can contribute here.
As always, check out the development builds here if you want the bleeding-edge (probably broken) versions, and report bugs here.

New Pull Requests

Full Changelog: v2.1.2...v2.1.3

Version 2.1.2 - More Bugfixes update

19 Feb 22:20
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Yet another bugfix update

No new features as of yet, but we FINALLY fixed the scenarios. Yes, it's a hacky solution that removes support for others to add their own scenarios via addons, but it works. Finally. I really wanted to make the scenarios able to be expanded upon, and if anyone knows a way to load events and runnables from a package, then please contribute by making a pull request.
We also introduced a new language system, now on CrowdIn. We currently have full translations for English (British and American) and Polish, and a partial translation of French. If you speak multiple languages, then help us translate, and if you want to approve translations, send me a message. All this can be done on CrowdIn here.

New Pulls

Full list of commits: v2.1.1...v2.1.2

Version 2.1.1 - A Bugfix Update

05 Dec 21:28
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This is the second proper update! This one fixes a bunch of annoying bugs, apart from the scenarios. They still don't work.
Here's the changes:

  • Added an update checker
  • Rewrote plugin.yml, so now the version gets incremented! Before, it was stuck on 2.0.1 because I forgot to change it in the main class. Big sad.
  • Added an update checker so when these embarrassing things happen you can be annoyed until you update!
  • Rewrote scenarios system. It still doesn't work. Sorry.

Version 2.1.0 - The Really Cool Update

20 Nov 21:58
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Added many features, most of which don't work. This is also the first release on Spigot, so be sure to check out the page over there!

Here's what doesn't work:

  • Loading scenarios. I haven't yet found a way to load the classes properly, so enabling scenarios then starting the game will lead to the scenarios not loading and the console spamming errors. Expect a fix soon, when I get round to it.
  • Kits. Because I've been working on the scenarios system I haven't been able to make the kits system. That bit about the kits in the config file will stay useless for the near future.

Of course, if you experience any bugs, report them on the issues page.
If you want to fix those bugs yourself and have sufficient knowledge of Java, you can contribute to the code! Just open a pull request.

Version 2.0.2 - The Settings Menu Update

28 Jul 09:45
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This version adds the settings menu and some other bug fixes. The API hasn't changed much.

Version 2.0.1 - Small bugfix update

11 Jan 21:44
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Fixed big boy error when right-clicking compass and updated plugin.yml version (because I forgot to do that).
Remember, the version 2 update had a completely different API to the first release so if you develop an addon to this plugin you need to check the Javadoc.

Release 2.0.0 - Major API Update

10 Jan 22:38
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The time has come to update the Manhunt plugin once again.
This release changes the API completely: now things are more organised.
Among various other things, most of the text has been moved to the config file so you can change the language, and compass tracking now also works.
I've done my best to test everything but if you find any bugs be sure to report them on the issues page.
Thanks!