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sharedlibrarycoreeventsgame ClientMessageEvent

RaidMax edited this page May 21, 2023 · 1 revision

ClientMessageEvent Public class

Diagram

  flowchart LR
  classDef interfaceStyle stroke-dasharray: 5 5;
  classDef abstractStyle stroke-width:4px
  subgraph SharedLibraryCore.Events.Game
  SharedLibraryCore.Events.Game.ClientMessageEvent[[ClientMessageEvent]]
  SharedLibraryCore.Events.Game.ClientGameEvent[[ClientGameEvent]]
  class SharedLibraryCore.Events.Game.ClientGameEvent abstractStyle;
  end
SharedLibraryCore.Events.Game.ClientGameEvent --> SharedLibraryCore.Events.Game.ClientMessageEvent
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Members

Properties

Public properties

Type Name Methods
bool IsTeamMessage get, init

Details

Inheritance

Constructors

ClientMessageEvent

Source code

public ClientMessageEvent()

Properties

IsTeamMessage

public bool IsTeamMessage { get; init; }

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