Android OpenGL ES 2.0/3.0 Engine
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jwoolston Merge pull request #2068 from contriteobserver/HeroShot
added optional Look At target for spline translation animations.
Latest commit 511c6a5 Oct 17, 2018
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docs Update Oct 8, 2017
examples Fixes #1813 - Video screen plane was facing the wrong direction after… Nov 21, 2016
gradle/wrapper Updates build tools. May 26, 2017
rajawali added optional Look At target for spline translation animations. Oct 14, 2018
vr #628 Completes Quaternion testing. Aug 27, 2016
vuforia #628 Completes Quaternion testing. Aug 27, 2016
wear-example #1637 Consolidated all build related versions to single gradle script Mar 24, 2016
wear Completely reverts version number bump. Aug 22, 2016
.gitignore Updates gitignore and build tools. Aug 19, 2016
.travis.yml Corrects build failure caused by specifying wrong api level in travis… May 26, 2017 Update Aug 31, 2016 Slight wording change for the issue section title May 11, 2013 Update Sep 17, 2017
LICENSE.txt Resolve #964 Aug 10, 2013 fixed link to plugin tutorial Jan 27, 2017
build.gradle Updates BoundingBox to provided a centroid location. Jun 29, 2017
codecov.yml Create codecov.yml Nov 16, 2016
deps.gradle #1627 Updated examples app with new launcher screen. Mar 20, 2016 Add newline to fix signing configuration Sep 7, 2016
gradlew Made a few changes to the BufferInfo class to allow for better config… Mar 29, 2015
gradlew.bat Converted project to Gradle and added automatic local maven deploymen… Mar 7, 2015
maven_push.gradle Attempting to fix signing. Aug 31, 2016
rajawali_secret.gpg.enc Updating encrypted key on linux to work around Windows OpenSSL issues. Feb 24, 2016
settings.gradle #1595 Adds cardboard integration (which now includes 3d audio). Mar 16, 2016
versions.gradle Updates build tools. May 26, 2017



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11/16/2016 Bombshell 1.1.777 has been released. It fixes a small number of bugs and adds a Scan Line post processing effect (thanks @contriteobserver).

11/15/2016 One of the developers (@jwoolston) is now offering consulting/development services, particularly related to Rajawali. Details will be handled on a case by case basis but everything from paid assistance debugging to development of specific modifications or full apps using Rajawali are possible. To be clear, support on the Issues page is always free, however it is handled on a lower priority basis. Any development which happens under a paid contract is subject to whatever copyright terms the client specifies to the extent they are compatible with the licensing terms of Rajawali (see LICENSE.txt)

9/7/2016 The official release of Bombshell 1.1.610 is out. We will continue to support this release moving forward how ever bug fixes will be minimal. The decision was made that the design of the core engine was inhibiting correcting some of the larger issues. To this end, we have begun development of a 2.0 version - see issue 1755 for details. Development is happening in the v2.0-development branch here

8/29/2016 An initial effort for adding unit testing to Rajawali has been made. This initial focus has been on the core math classes and will ideally expand as bug fixes progress. Pull requests for unit tests are welcome and any "bug fix" PRs which include unit tests or issues which include unit tests to demonstrate a failure will be given the highest priority.


Rajawali is a 3D engine for Android based on OpenGL ES 2.0/3.0. It can be used for normal apps as well as live wallpapers.

Want to keep the developers going? Buy them a beer! (

Join the Rajawali Community on Rajawali Community on Google Plus to stay up-to-date on the latest news.

The RajawaliExamples project is an ever growing toolkit for developing 3D content. Check it out!

Made With Rajawali

Numerous apps and live wallpapers have been made with Rajawali. Check them out!

Using Rajawali

Using Rajawali is as simple as adding a single line to your gradle dependencies:

compile 'org.rajawali3d:rajawali:x.x.x@aar where x.x.x is the version number (and the last number is the build number). If you wish to use the master branch snapshot, append -SNAPSHOT. For example, to use release 1.0.325, you would use:

compile 'org.rajawali3d:rajawali:1.0.325@aar

To use the master branch build 48 snapshot 1.0.48-SNAPSHOT, you would use:

compile 'org.rajawali3d:rajawali:1.0.48-SNAPSHOT@aar

All commits to master and development branch are deployed as snapshots. All tags will be deployed as releases. To see the latest build number, see the build history and be sure you choose a master branch build.

For the above to work you will need to make sure your repository list includes:

mavenCentral() for releases, and maven { url "" } for snapshots.

Alternatively, if you checkout Rajawali via GIT, you can run gradle assembleRelease uploadArchives (or simply add a Gralde launch config to Android Studio for the assembleRelease and uploadArchives tasks). This will deploy to your local maven ropository. Consuming apps should have mavenLocal() in their repository list and add compile 'org.rajawali3d:rajawali:1.0.0-SNAPSHOT@aar to their dependencies.

Rajawali Examples On The Market

Download the free app

Rajawali + Augmented Reality

RajawaliVuforia GitHub

YouTube Video of RajawaliVuforia in action

Rajawali + Virtual Reality

RajawaliVR GitHub

YouTube Video of RajawaliVR in action


  1. Basic Setup & Sphere (Maven) 1. Basic Setup & a Sphere (Out of date)
  2. Creating a Live Wallpaper and Importing a Model
  3. Materials
  4. Optimization
  5. [Skybox] (
  6. [Screenshots] (
  7. [Plugins] (
  8. [User Interface Elements] (
  9. Creating a Custom Material GLSL Shader
  10. 2D Renderer
  11. Particles
  12. Object Picking
  13. Animation Classes
  14. Bump Normal Mapping
  15. MD2 Animation
  16. Collision Detection
  17. Importing .Obj Files
  18. Drawing Lines
  19. Catmull Rom Splines
  20. Animated Sprites
  21. Fog
  22. More Optimisation
  23. Custom Vertex Shader
  24. Using Geometry Data To Position And Rotate Objects
  25. Video Material
  26. Orthographic Camera
  27. Texture Compression
  28. Transparent Textures
  29. Skeletal Animation
  30. Creating a Day Dream
  31. [Using RajawaliScene] (

Tutorials & Articles By Others

Learn Rajawali at a Training Center