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Prerelease version 0.4.0
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Rangi42 committed Aug 11, 2019
1 parent c21d46a commit 32c92cf
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Showing 4 changed files with 11 additions and 7 deletions.
2 changes: 1 addition & 1 deletion README.md
Expand Up @@ -4,7 +4,7 @@ A tilemap editor for [pokecrystal](https://github.com/pret/pokecrystal), [pokere

Inspired by [GSC Town Map Editor](https://hax.iimarckus.org/topic/97/) and [Karteneditor](https://i.imgur.com/70jDfdM.png), but implemented with C++ and [FLTK](http://www.fltk.org/), and with support for tilemaps beyond the Town Map.

Latest prerelease: [**0.3.0**](https://github.com/Rangi42/tilemap-studio/releases/tag/v0.3.0)
Latest prerelease: [**0.4.0**](https://github.com/Rangi42/tilemap-studio/releases/tag/v0.4.0)

Follow the steps in [INSTALL.md](INSTALL.md) to install the release copy of Tilemap Studio, or the longer instructions to build it yourself from source.

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6 changes: 3 additions & 3 deletions TODO.md
Expand Up @@ -2,9 +2,9 @@

## Features

* **Generate tilemaps and tilesets from images**
* Support offset and length when adding tileset images
* Export all tilesets as a .tileset file
* **Image to Tiles:** Generate tilemaps and tilesets from images
* **Partial tilesets:** Support offset and length when adding tileset images
* **.tileset files:** Read and export lists of images with start+offset+length values
* Native-looking build on Mac OS X (involves publishing an app bundle release, and using the system menu bar)
* Scale the UI for high-DPI displays
* Generate tilemap images from the command line
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4 changes: 4 additions & 0 deletions src/main-window.cpp
Expand Up @@ -514,6 +514,10 @@ Main_Window::Main_Window(int x, int y, int w, int h, const char *) : Fl_Double_W
#include "help.html" // a C++11 raw string literal
);

// TODO: enable Image to Tiles
_image_to_tiles_tb->hide();
const_cast<Fl_Menu_Item *>(_menu_bar->find_item((Fl_Callback *)image_to_tiles_cb))->deactivate();

update_recent_tilemaps();
update_recent_tilesets();
update_tilemap_metadata();
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6 changes: 3 additions & 3 deletions src/version.h
@@ -1,11 +1,11 @@
#ifndef VERSION_H
#define VERSION_H

#define PROGRAM_VERSION 0,3,0
#define PROGRAM_VERSION 0,4,0
#ifdef _DEBUG
#define PROGRAM_VERSION_STRING "0.3.0 [DEBUG]"
#define PROGRAM_VERSION_STRING "0.4.0 [DEBUG]"
#else
#define PROGRAM_VERSION_STRING "0.3.0"
#define PROGRAM_VERSION_STRING "0.4.0"
#endif

#ifdef _WIN32
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