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[Interface/Component/LuaScriptGroup] Added a Lua script group #105

[Interface/Component/LuaScriptGroup] Added a Lua script group

[Interface/Component/LuaScriptGroup] Added a Lua script group #105

Workflow file for this run

name: RaZor - Linux
on: [push, pull_request]
jobs:
linux:
name: Linux (${{ matrix.compiler.c }}, ${{ matrix.build_type }})
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
compiler:
- { c: gcc, cpp: g++ }
- { c: clang, cpp: clang++ }
build_type:
- Debug
- Release
steps:
- uses: actions/checkout@v4
- name: Pulling RaZ
run: git submodule update --init --recursive
# Defining the timezone to Europe/Paris, which is required by apt (Ubuntu 20.04):
# sudo ln -snf /usr/share/zoneinfo/Europe/Paris /etc/localtime && echo Europe/Paris > /etc/timezone
# Installing the needed packages:
# - Ninja to build the project
# - GLEW & X11 as graphical dependencies
# - OpenAL-soft to handle the audio part
# Installing Qt5 for RaZor
- name: Packages installation
run: |
sudo apt update && sudo apt install -y --no-install-recommends \
ninja-build \
libglew-dev libxi-dev libxcursor-dev libxrandr-dev libxinerama-dev libxxf86vm-dev \
libopenal-dev \
qtbase5-dev qttools5-dev
# Installing the FBX SDK (in /usr)
# The installation asks for software user agreement (send 'yes'), then afterward if the README file should be opened (send 'n')
#- name: FBX SDK setup
# run: |
# wget http://download.autodesk.com/us/fbx/2019/2019.0/fbx20190_fbxsdk_linux.tar.gz -O ./fbx_sdk.tar.gz &&
# tar xvf ./fbx_sdk.tar.gz &&
# chmod +x ./fbx20190_fbxsdk_linux &&
# printf 'yes\nn' | sudo ./fbx20190_fbxsdk_linux /usr
- name: Build setup
run: cmake -E make_directory ${{ runner.workspace }}/build-${{ matrix.compiler.c }}
- name: Configuration
shell: bash
working-directory: ${{ runner.workspace }}/build-${{ matrix.compiler.c }}
run: |
cmake -GNinja \
-DCMAKE_C_COMPILER=${{ matrix.compiler.c }} -DCMAKE_CXX_COMPILER=${{ matrix.compiler.cpp }} \
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} \
-DRAZOR_BUILD_RAZ=ON \
-DRAZ_USE_AUDIO=ON \
-DENABLE_DEBUG_INFO=ON \
$GITHUB_WORKSPACE &&
cmake --build . --target RaZor_PrintDebugInfo --config ${{ matrix.build_type }}
- name: Build
shell: bash
working-directory: ${{ runner.workspace }}/build-${{ matrix.compiler.c }}
run: |
cmake --build . --config ${{ matrix.build_type }} &&
pwd && find .
# Installing RaZor in the build directory; default is /usr/local
- name: Install
working-directory: ${{ runner.workspace }}/build-${{ matrix.compiler.c }}
run: |
sudo cmake --install . --prefix ./ --config ${{ matrix.build_type }}
# Making an archive to maintain file permissions & avoiding weird paths
# Additional dependencies are libc & libm (located in /usr/lib*), as well as libgcc_s & libstdc++ (which would require another package)
- name: Packaging build
run: |
mkdir RaZor-linux-${{ matrix.compiler.c }}-${{ matrix.build_type }}-${{ github.run_id }}/ &&
cp -t RaZor-linux-${{ matrix.compiler.c }}-${{ matrix.build_type }}-${{ github.run_id }}/ \
${{ runner.workspace }}/build-${{ matrix.compiler.c }}/RaZor \
${{ runner.workspace }}/build-${{ matrix.compiler.c }}/*.qm \
/usr/lib/*/libQt5Core.so \
/usr/lib/*/libQt5Gui.so \
/usr/lib/*/libQt5Widgets.so \
/usr/lib/*/libGL.so \
/usr/lib/*/libopenal.so
tar -cvf RaZor-linux-${{ matrix.compiler.c }}-${{ matrix.build_type }}-${{ github.run_id }}.tar \
RaZor-linux-${{ matrix.compiler.c }}-${{ matrix.build_type }}-${{ github.run_id }}/
- name: Upload build
uses: actions/upload-artifact@v4
with:
name: RaZor-linux-${{ matrix.compiler.c }}-${{ matrix.build_type }}-${{ github.run_id }}
path: RaZor-linux-${{ matrix.compiler.c }}-${{ matrix.build_type }}-${{ github.run_id }}.tar