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fromgate edited this page Nov 4, 2018 · 20 revisions

Each activator can contain an unlimited number of actions and reactions. Actions to be performed if all activator flags returned true. If at least one of the flags returned false, runs reaction. Actions and reactions are executed in the order in which they were added to the activator.

Types of actions and reactions

Action Description
ACTION_DELAYED Execute another action after delay
BACK Pushback player to one or two of previously stored locations
BLOCK_FILL Fill area define by parameters loc1, loc2 or region with defined block type
BLOCK_SET Place block in location
BROADCAST Send message to every online player
CANCEL_EVENT Cancel bukkit event, that initiates current activator (not all activators could be canceled)
CHAT_MESSAGE Send message from player
CMD Execute command as player
CMD_CHAT Execute command as player from chat
CMD_CONSOLE Execute command as server console
CMD_OP Execute command as OP
DAMAGE Hit player
DELAY Set global delay variable
DELAY_PLAYER Set personal delay variable
EFFECT Play visual effect.
EXECUTE Execute a predefined EXEC-activator
EXECUTE_STOP Stop executing of delayed activator
EXECUTE_UNSTOP Resume executing of stopped activator
FCT_POWER_ADD Add power to player's faction power value.
FILE Actions on the server files
FLY Set the flight mode
FLY_SPEED Set the player's Flying speed
GLIDE Set the flight mode on Elytra
GROUP_ADD Add player to group
GROUP_REMOVE Kick player from group
HEAL Heal player
IF_ELSE Conditional operator
ITEM_DROP Drop items around defined location
ITEM_GIVE Give item to player
ITEM_REMOVE Remove item from the player's hand
ITEM_REMOVE_INVENTORY Remove item from the player's inventory
ITEM_SLOT Put item in provided inventory slot
ITEM_SLOT_VIEW Get information about an item in a given slot
ITEM_WEAR Wear item
LOG Write to the server log
MENU_ITEM Create and show GUI (item menu) to player. Read how to create menu here.
MESSAGE Send message to player
MOB_SPAWN Spawn mob (with specified name, health, enchants, etc...)
MONEY_GIVE Credit player's account (and debit source player if defined)
MONEY_PAY Debit player's account (and credit target player if defined)
PLAYER_ID Obtaining the UUID of the player
POTION Add defined potion effect to player
POTION_REMOVE Remove potion effect
POWER_SET Set redstone power of the block (supported levers and doors)
RADIUS_CLEAR Remove entities (mobs or items) in radius from player
REGEX Pulling data out of the text. Parameter: REGEX input: regex: prefix
REGION_CLEAR Remove entities (mobs or items) in region
RNC_SET_CLASS Set player's class (RacesAndClass plugin required)
RNC_SET_RACE Set player's race (RacesAndClass plugin required)
SHOOT Shoot (without projectile) in player view direction
SIGN_SET_LINE Set (or clear) one or more line of sign
SOUND Play sound effect
SQL_DELETE Execute delete-query (delete record in MySQL database table)
SQL_INSERT Execute insert-query (insert new row in table at MySQL database)
SQL_SELECT Execute SQL query and store field located in first row (and defined column) at variable
SQL_SET Set the SQL variable
SQL_UPDATE Execute update-query (update field of table at MySQL database)
TIMER_RESUME Resumes execution of stopped timer
TIMER_STOP Stops execution of timer
TOWN_KICK Exclude player from the Towny's town
TOWN_SET Move player to Towny's town
TP Teleport player to defined location.
VAR_CLEAR Remove global variable
VAR_DEC Decrease global variable value
VAR_INC Increase global variable value
VAR_PLAYER_CLEAR Remove personal variable
VAR_PLAYER_DEC Decrease personal variable value
VAR_PLAYER_INC Increase personal variable value
VAR_PLAYER_SET Create personal variable
VAR_SET Create global variable
VAR_TEMP_SET Create temporary variable
VELOCITY Set player''s velocity (you can force player to jump or change movement direction)
VELOCITY_JUMP Jump to location
WAIT Wait some time before execute next action
WALK_SPEED Set the player's walking speed
WE_SUPERPICKAXE This action is used when the player needs to set the "Enable / Disable" option for super pickaxe
WE_TOOLCONTROL This action is used when the player needs to set the "Enable / Disable" option for tool control
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