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Activator MOB_KILL
fromgate edited this page May 6, 2017
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MOB_KILL is executing when player right-clicking mob. You can define mob type (name supported too) for this activators.
/react add MOB_KILL <ActivatorId> type:<MobType> [name:<MobName>]
/react add MOB_KILL SuperCowHit name:{&6Super Cow} type:COW
Placeholder | Description |
---|---|
%moblocation% | Location of mob |
%mobtype% | Mob type. If you using Citizens plugins - NPC will have type "PLAYER" |
%mobname% | Mob name. If mob has no custom name this placeholder will be equal to mob type |
%mobkiller% | Player who killed the mob |
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