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fromgate edited this page May 6, 2017 · 1 revision

MOB_KILL is executing when player right-clicking mob. You can define mob type (name supported too) for this activators.

/react add MOB_KILL <ActivatorId> type:<MobType> [name:<MobName>]

Example:

/react add MOB_KILL SuperCowHit name:{&6Super Cow} type:COW

Temporary placeholders provided by this activator

Placeholder Description
%moblocation% Location of mob
%mobtype% Mob type.
If you using Citizens plugins - NPC will have type "PLAYER"
%mobname% Mob name.
If mob has no custom name this placeholder will be equal to mob type
%mobkiller% Player who killed the mob
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