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Its possible to get sucked into the Berilia gunnery walls #11644

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Rehexr opened this issue Mar 23, 2023 · 6 comments
Closed
1 of 2 tasks

Its possible to get sucked into the Berilia gunnery walls #11644

Rehexr opened this issue Mar 23, 2023 · 6 comments
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Bug Something isn't working Design Design-related task

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@Rehexr
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Rehexr commented Mar 23, 2023

Disclaimers

  • I have searched the issue tracker to check if the issue has already been reported.
  • My issue happened while using mods.

What happened?

Similarily to that wreck issue, on the berilia the player can swim into a gap between hulls and shells and get stuck in the gunnery room, as you can see here
image
image

Reproduction steps

1.Check the hulls vs shells by the wall on the berilia

Bug prevalence

Happens every time I play

Version

Unstable (v1.1.3.0)

-

No response

Which operating system did you encounter this bug on?

Windows

Relevant error messages and crash reports

No response

@itchyOwl
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itchyOwl commented Mar 28, 2023

Which wreck issue are you referring to? The steps to repro the issue are not quite clear: I guess you'll have to flood the room? But I can't see that on those pictures. The collider is a bit off yes (related to #7154), which I guess means the character will go "inside" the wall, and it might cause some issues with how the water from the leaks flows. But does it cause some other issues?

@itchyOwl itchyOwl added Bug Something isn't working Need more info Insufficient information to resolve the issue (e.g. steps to reproduce a bug) labels Mar 28, 2023
@Rehexr
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Rehexr commented Mar 28, 2023

The wreck issue has already been solved. Wreck 1 just had an identical thing where the hull and shell left a gap. But about this one, yes, you have to flood the room, or get into that gap somehow, which is where image 1 demonstrates (that little light in the wall is my scrunched up body) where the problem is, since youd get stuck with no way out but to destroy the piece of shell and swim out of the sub (since you are not allowed to enter hulls not connected to a gap)

@Rehexr Rehexr closed this as completed Mar 28, 2023
@Rehexr Rehexr reopened this Mar 28, 2023
@Rehexr
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Rehexr commented Mar 28, 2023

misclicked it closed

@Regalis11
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@itchyOwl Here's the wreck issue Rehexr is referring to: #11557

@Regalis11 Regalis11 added Design Design-related task and removed Need more info Insufficient information to resolve the issue (e.g. steps to reproduce a bug) labels Mar 29, 2023
@Regalis11
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@Rokvach Rokvach self-assigned this Apr 6, 2023
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Rokvach commented Apr 6, 2023

Tested, working correctly. Closing.

@Rokvach Rokvach closed this as completed Apr 6, 2023
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