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  1. general-unity-utilities

    A collection of general Unity code that I reuse from a project to another.

    C# 5

941 contributions in the last year

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Contribution activity

May 2019

Created an issue in Regalis11/Barotrauma that received 1 comment

The pathfinder sometimes skips a node, possibly because a failing raycast, resulting in characters being unable to go through doors.

The pathfinder sometimes chooses an invalid start node, ignoring the doors blocking the way between the start position and the start node. Result: …

1 comment

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