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Embree v2.16.1

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@svenwoop svenwoop released this 23 May 07:28
· 3748 commits to release since this release
  • Workaround for compile issues with Visual Studio 2017
  • Fixed bug in subdiv code for static scenes when using tessellation levels larger than 50.
  • Fixed low performance when adding many geometries to a scene.
  • Fixed high memory consumption issue when using instances in dynamic scene (by disabling two level builder for user geometries and instances).