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Embree v2.6.2

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@cbenthin cbenthin released this 19 Aug 09:10
  • Fixed bug triggered by instantiating motion blur geometry.
  • Fixed bug in hit UV coordinates of static subdivision geometry.
  • Performance improvements when only changing tessellation levels for
    subdivision geometry per frame.
  • Added ray packet intersectors for subdivision geometry, resulting in
    improved performance for coherent rays.
  • Reduced virtual address space usage for static geometries.
  • Fixed some AVX2 code paths when compiling with GCC or CLANG.
  • Bugfix for subdiv patches with non-matching winding order.
  • Bugfix in ISA detection of AVX512.