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Ability to develop achievements offline #21
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* allow specifying alternate server via text file (supports #21)
From #112 by @magusLOGS: A Offline Mode would be nice for those of us who have a unstable internet connection or just want to work/play offline and then sync their progress manually to the server, similar to PSN/XBL. Developing Offline Earning Offline This way users can share their custom sets in form of a single file with other users without uploading their content to the Site. |
from @Jamiras, response: Developing offline is already covered by #21, but it specifically states that earning achievements offline should be a separate issue, so please update this to reflect that. The package-file concept is a new idea. The plan was just to leverage the existing files in RACache. Will have to think about that more. |
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As a developer, I'd like to be able to create achievements without an active internet connection. Currently, to access any of the tools, I have to log in first.
Suggest adding a new "Work Offline" menu option to enable the behavior. The user could just click past the "error connecting to retroachievements.org" dialog, or it could be modified to quickly enable the feature. In either case, once enabled, a dialog should be shown letting the user know they're in offline mode and that achievements cannot be earned until they reconnect.
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