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RttR Crashs after quitting #277
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I just stepped into this with system-boost-1.58 - still testing with 1.56 crash from a replay https://bpaste.net/show/9e544ebf9370 |
Thanks. This helps a lot:
I'd really would weed out all these *printf functions as they easily cause problems and worse... |
system-boost-1.56 is not affected. but the crash only occurs when using the [x] to close the game or replay while running - not when going through the menus (you know what I mean?) |
system-boost-1.55 is affected, errors are slightly different. game crash log https://bpaste.net/show/038d1300bb69 |
propably a bug inside the Logger, I will provide a better logger soon, I already have something better in mind Ah - one idea: could it be that you can't write into the logging directory or the logging directory is wrong in your build? |
uhm, which directory is the logging directory and where is it supposed to be found at? (Linux x64 multilib) |
~/.s25rttr/LOGS |
I have read + write access to it. So this not the problem :) |
Found the problem: The Log singleton is freed before the client is freed. This causes access to invalid values... |
how come that the singleton is freed before the client O.o |
Better question: How come the client was freed before the log? |
Everytime I quit RttR now the game gives me a message "RttR Crashed would you like to send... "
Latest rev
Win7 x64 Ultimate
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