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Added PreUpdate and PostUpdate to the rewrite tool
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Submodule RevolutionaryGamesCommon
updated
2 files
+2 −0 | ScriptsBase/Checks/CodeChecksBase.cs | |
+4 −2 | ScriptsBase/Checks/RewriteTool.cs |
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,11 @@ | ||
{ | ||
"Error":{ | ||
"Error": { | ||
"NormalQualityPath": "res://assets/models/ErrorModel.tscn" | ||
}, | ||
"CellBurstEffect":{ | ||
"CellBurstEffect": { | ||
"NormalQualityPath": "res://src/microbe_stage/particles/CellBurstEffect.tscn" | ||
}, | ||
"AgentProjectile":{ | ||
"AgentProjectile": { | ||
"NormalQualityPath": "res://src/microbe_stage/AgentProjectile.tscn" | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
using System; | ||
using System; | ||
using DefaultEcs.System; | ||
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/// <summary> | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
using System; | ||
using System; | ||
using DefaultEcs.System; | ||
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||
/// <summary> | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
namespace Components | ||
namespace Components | ||
{ | ||
using Newtonsoft.Json; | ||
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||
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
namespace Systems | ||
namespace Systems | ||
{ | ||
using Components; | ||
using DefaultEcs; | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
namespace Systems | ||
namespace Systems | ||
{ | ||
using Components; | ||
using DefaultEcs; | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
namespace Systems | ||
namespace Systems | ||
{ | ||
using System; | ||
using Components; | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
using System; | ||
using System; | ||
using System.Buffers; | ||
using System.Collections.Generic; | ||
using Godot; | ||
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