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Saving fix part 2 for Godot 4 #4964

Merged
merged 11 commits into from Mar 25, 2024
Merged

Saving fix part 2 for Godot 4 #4964

merged 11 commits into from Mar 25, 2024

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hhyyrylainen
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Brief Description of What This PR Does

Saving and loading should now all work with properly ignored new Godot properties. Also as an added bonus this adds a simple code testing project with xUnit.

Related Issues

closes #1571

Progress Checklist

Note: before starting this checklist the PR should be marked as non-draft.

  • PR author has checked that this PR works as intended and doesn't
    break existing features:
    https://wiki.revolutionarygamesstudio.com/wiki/Testing_Checklist
    (this is important as to not waste the time of Thrive team
    members reviewing this PR)
  • Initial code review passed (this and further items should not be checked by the PR author)
  • Functionality is confirmed working by another person (see above checklist link)
  • Final code review is passed and code conforms to the
    styleguide.

Before merging all CI jobs should finish on this PR without errors, if
there are automatically detected style issues they should be fixed by
the PR author. Merging must follow our
styleguide.

@hhyyrylainen hhyyrylainen added this to the Release 0.6.6 milestone Mar 25, 2024
@hhyyrylainen hhyyrylainen requested review from a team March 25, 2024 08:40
@hhyyrylainen hhyyrylainen merged commit d2ba5d3 into master Mar 25, 2024
4 checks passed
@hhyyrylainen hhyyrylainen deleted the saving_fix_part2 branch March 25, 2024 10:21
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Add support for unit tests
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