I'm a recent graduate from Duke University, where I majored in Computer Science, minored in mathematics, and pursued a concentration in AI and Machine Learning. I am additionally an incoming software engineer for Principal Financial. This is where you can find some of my personal projects.
- ๐ป I'm interested in video game programming, artificial intelligence, machine learning, and software development.
- ๐ค: I'm currently learning about computer vision.
- ๐น For fun I like to draw cartoons in Clip Studio Paint and create animations in Adobe Flash CS6! I'm also a big fan of music, and I play the piano in my spare time.
- ๐ My name is pronounced "Reese Ban-ur-jee".
- ๐ Access an up-to-date resumรฉ here.
Some of my projects have to relate to gaming. I'm currently interested in the Godot video game engine because of its lightweight design and open-source development.
Red Dash Frenzy ๐ฎ
This was my first game developed with Godot. It's simple by design and challenges the player to complete difficult levels without the ability to jump. It's playable on Itch.io as a browser-based game as well.
Bowling Bash ๐ณ
This is my next Godot game currently in progress. Once complete, it will be a momentum-based game, challenging players to speedrun numerous obstacle courses with a limited amount of time. I plan to release the game on Itch.io upon completion.
FlappyAI ๐ป
This is a simple demonstration of the NEAT algorithm which uses a PyGame-based recreation of the popular game, Flappy Bird, to create perfect gameplay. Seeing the algorithm in effect is really mesmerizing to watch!